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    « on: July 23, 2010, 04:10:56 AM »


    Basicly every file I tried replacing in Brawl works. Except for one: FitSZerosuitMotionEtc.pac, I put it in the correct folder with the correct name but the default Zamus animations still show up. This is not the case with other animations I tried to replace as they work.
    Oh I'm using this XML:http://rvlution.net/riivolution/images/a/ac/SSBBtemplate.xml if that might help. (With RSB changed into RSBP as I'm using the Pal version.)
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    mnsg
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    « Reply #1 on: July 23, 2010, 05:35:54 AM »


    Is your file stored in the directory set up below?

    [SD drive]\[root folder]\fighter\szerosuit\FitSZeroSuitMotionEtc.pac

    [root folder] is the folder that your XML document would recognize as the root of the ISO.
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    Micaiah
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    « Reply #2 on: July 23, 2010, 06:03:03 AM »


    I think I know what the probem is.....

    Riivolution replace the files in a different way.....
    Example:
                 -Gecko os replace the select character screen with the menu2 folder(sc_selcharater_en)
                 -Riivolution replace it with the select character screen with the sytem folder(common5.pac)

    You may notice that some character's motion files are in the common.pac(Zss, Samus, Sheik and Zelda motions), common4.pac(Kirby, GBowser, Bowser and Ivysaur motions) and the common5.pac(Charizard and Squirte motion files, sc_selcharacter2_en, sc_selcharacter_en and sc_selmap_en)
    This is the way how you should replace the motion file for Zss...

    I hope this will help you...^^
    « Last Edit: July 23, 2010, 06:04:23 AM by Micaiah91 » Logged

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    « Reply #3 on: July 23, 2010, 10:31:32 AM »


    I think I know what the probem is.....

    Riivolution replace the files in a different way.....
    Example:
                 -Gecko os replace the select character screen with the menu2 folder(sc_selcharater_en)
                 -Riivolution replace it with the select character screen with the sytem folder(common5.pac)

    You may notice that some character's motion files are in the common.pac(Zss, Samus, Sheik and Zelda motions), common4.pac(Kirby, GBowser, Bowser and Ivysaur motions) and the common5.pac(Charizard and Squirte motion files, sc_selcharacter2_en, sc_selcharacter_en and sc_selmap_en)
    This is the way how you should replace the motion file for Zss...

    I hope this will help you...^^
    Hey, that worked Cheesy Although you can also replace the sc_selcharacter_en.pac using Riivolution (I did so).
    EDIT: So I started up the game using Riivolution and even before the strap loader appeared it froze (with the annoying beep sound), is this because I'm using a common_en.pac file from the US Brawl Disc (I couldn't find the system folder in the Pal-data partition so I thought they were the same...
    « Last Edit: July 23, 2010, 11:04:26 AM by New Age Retro Hacker » Logged



    Micaiah
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    « Reply #4 on: July 23, 2010, 11:52:12 AM »


    Here I uploaded the common.pac for PAL

    http://www.mediafire.com/?erddwbbb24b2964

    PS: I didn't know that you used PAL, that explain why you can replace the sc_selcharecter_en with the menu2 folder......
    It's odd 'cause if you replace it with the menu2 folder in the NTSC-U the game freezes O.o
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    « Reply #5 on: July 23, 2010, 01:35:40 PM »


    Ok so I tried replacing the thing called FitSZerosuitMotion in the common_en.pac file with the file called FitSZerosuitMotion (exported as a .pac file if that'll help) (the one inside the FitSZerosuitMotionEtc.pac) but it still doesn't work, this is starting to bug me as I want every hack I try to use to be succesfully used...
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    New Age Retro Hacker
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    « Reply #6 on: July 24, 2010, 11:45:52 AM »


    Bump.
    Oh yeah, I found out that it wasn't the common.pac that crashed but rather a .THP file.
    But what's the file extention the exported Motion [ARC] from the FitCharacterMotion.pac so it can be replaced in the common.pac?
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    New Age Retro Hacker
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    « Reply #7 on: July 27, 2010, 11:52:41 AM »


    Bumpity?
    Seriously, I need help with this...
    EDIT: NVM, I managed to to edit it on my own, so the mods can delete this thread if they want to
    [/thread]
    « Last Edit: July 28, 2010, 05:57:39 AM by New Age Retro Hacker » Logged



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