geno color swap

Started by Professor Fufflykins, August 01, 2010, 03:59:27 AM

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August 01, 2010, 03:59:27 AM Last Edit: August 02, 2010, 01:07:12 AM by smashbox77
can i make it so that when i chose geno (toonlink) on my css when im playing team mode it dosnt say im being green instead im being blue when i choose him without having to change the color of him through clicking the x and y button when you first choose a character.

In an info.pac it may cause freezing to delete one of the Datas that keep it running, if its a memory space problem you have then tell me the details of the info.pac you are modifying and I can gladly tell you what needs to be done to shrink its file size


August 01, 2010, 12:30:05 PM #2 Last Edit: August 01, 2010, 12:40:14 PM by Tcll
(using a hex editor) try deleting most of the data in:
dummy1.dat
dummy2.dat
border.dat
(leave at least 4 bytes '00 00')

these go in the pf directory.

not garunteed this'll work though.

Quote from: Sir FairKnight on August 01, 2010, 04:44:28 AM
In an info.pac it may cause freezing to delete one of the Datas that keep it running, if its a memory space problem you have then tell me the details of the info.pac you are modifying and I can gladly tell you what needs to be done to shrink its file size


you're going to say LZ77 compression right :)




EDIT:
if you don't have the dat files...
just create new .txt files and rename the extension to .dat

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how do i try to shrink its file size?

Try replacing the descriptions involving Wi-Fi with periods.  That'll reduce the memory of the info.pac file, and prevent game crashes whenever you want to take snapshots or save replays.

P.S.: You'll need all the files inside the info2 folder if you want your info modifications to be applied in all game modes.  For the Subspace Emissary, get hold of if_adv_mngr.pac.

August 01, 2010, 04:41:31 PM #5 Last Edit: August 01, 2010, 05:32:32 PM by smashbox77
is 392 kb to much?

Quote from: smashbox77 on August 01, 2010, 04:41:31 PM
is 392 kb to much?

Check an unedited info.pac file to see how much memory it uses.  Make sure that when you modify that file that it uses less memory than normal.

if i had put the info pac that goes in info2 folder in the fighter folder will that freeze the game?

Heres how it works. info.pac goes in...
SDCard:\private\wii\app\RSBE\pf\info2
The filesize must be 391 kb or it will either freeze or in my case fail to load.
(I mean that the game just skips over that file if it is too big and loads it from the disc)
To cut down on the size, open it in BrawlBox, and navigate it like this.
info_en\MiscData[160]
When you find it start replacing text in there with a single question mark.
Only replace text that you will never see.

A link to a video explaining this is here.
Skip to 3:26 to see what you need.
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=Y_p__Rbg8cs
Dragon eggs... Yeah. Click them. Click them all.


Credit to RobzdaBlades for the sig.


what if replace text i will see?

August 01, 2010, 07:45:31 PM #10 Last Edit: August 01, 2010, 07:46:58 PM by Master Illusion
Then you will get messages with '?' instead of the text you're supposed to see.


can i make it so that when i chose geno (toonlink) on my css when im playing team mode it dosnt say im being green instead im being blue when i choose him without having to change the color of him through clicking the x and y button when you first choose a character.

then you would have to change filenames and change where the custom csp is. :>.>palm:
I hate this part of texturing.
Dragon eggs... Yeah. Click them. Click them all.


Credit to RobzdaBlades for the sig.