Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: TWEWY texture for marth in progress....Help Wanted  (Read 2002 times)
0 Members and 1 Guest are viewing this topic.
Eternalshadow
Advanced Kitten
***
Offline Offline

Posts: 30


View Profile Awards
« on: August 25, 2010, 09:31:27 PM »


I need helping finishing off this texture..I made it from scratch...this is my very very first attempt at any thing like this..Idk how to save it as a texture. I want to permenatly take of the mantle, sword, armor, and the belt buckle piece. When i am in brawl box, i change the percents of those things to   0.0001. I was never able to  "save" it....can someone remove those parts and upload it..
original image:
http://i276.photobucket.com/albums/kk14/Xennsas/images.jpg
what i want:
http://i276.photobucket.com/albums/kk14/Xennsas/marthtwewy2.png
what keeps happening every time i open it:
http://i276.photobucket.com/albums/kk14/Xennsas/marthtwewygoddang.png
Heres the link to the download...i hope:
http://www.mediafire.com/?0vxa1i4gnadusla
« Last Edit: August 25, 2010, 09:42:37 PM by Eternalshadow » Logged

Quanno
Hyper Kitten
******
Offline Offline

Posts: 230


Collapse, Sakanade.

  • Awards Favorite'd

  • View Profile Awards
    « Reply #1 on: August 25, 2010, 11:49:21 PM »


    Here you go:
    http://www.mediafire.com/?gbtbal8phxfxzlh
    Credits for the model go to Shadow, I only applied.
    Logged



    Eternalshadow
    Advanced Kitten
    ***
    Offline Offline

    Posts: 30


    View Profile Awards
    « Reply #2 on: August 26, 2010, 02:21:52 PM »


    thanks alot XD..
    Do you mind if i ask you how you applied it to that model?
    I know its somethin simple...
    « Last Edit: August 26, 2010, 03:46:42 PM by Eternalshadow » Logged

    Quanno
    Hyper Kitten
    ******
    Offline Offline

    Posts: 230


    Collapse, Sakanade.

  • Awards Favorite'd

  • View Profile Awards
    « Reply #3 on: August 26, 2010, 11:44:47 PM »


    I downloaded the .mdl0 from the vertex sticky and replaced that with the model in your .pac
    Actually really easy
    Logged



    Eternalshadow
    Advanced Kitten
    ***
    Offline Offline

    Posts: 30


    View Profile Awards
    « Reply #4 on: August 27, 2010, 06:43:04 PM »


    thought so...thanks XD
    Logged

    Pages: [1]
    Print
    Jump to: