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Author Topic: Multiple texture effects in one pac?  (Read 1926 times)
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gamerpaul611
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« on: October 13, 2010, 07:44:16 PM »


So I found several texture effects I want for Fox... Red Reflector, Blue Lasers, and Dark Fire.

They're all FitFox.pac files, though.

So can I put each individual one in Fox's folder, or is there a way to combine them?

Or am I just out of luck and forced to only pick one.
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Beyond
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    « Reply #1 on: October 13, 2010, 07:45:55 PM »


    You're out of luck and can only pick one.
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    gamerpaul611
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    « Reply #2 on: October 13, 2010, 07:49:12 PM »


    aww... not even a Brawlbox solution?
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    toastoftriumph
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    « Reply #3 on: October 13, 2010, 07:49:57 PM »


    I'm guessing that's since the effects are hex modifications and not simply a texture?
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    Beyond
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    « Reply #4 on: October 13, 2010, 07:51:50 PM »


    I'm guessing that's since the effects are hex modifications and not simply a texture?


    They aren't hex modifications, it's just editing the clr0 data in the .pac. The reason he can only have one is because it's in the FitFox.pac. <_< Which is his moveset information. Which is only one per character. >_>
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    toastoftriumph
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    « Reply #5 on: October 13, 2010, 07:57:24 PM »


    So you could potentially have a "Blue Laser + Purple Fire" fox?
    I understand you can't have fox with red lasers in one pac, and blue in the other
    but you could replace some of the file info with that of the other pac, and make a moveset (for all that character's slots) with two effect hacks (ex: lasers and fire), correct?
    « Last Edit: October 13, 2010, 07:59:12 PM by mariofan1138 » Logged


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    « Reply #6 on: October 13, 2010, 08:13:19 PM »


    You can easily have all those textures. His laser, reflector, and fire all have texures and models, so it's easy to do.
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