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Stage Textures reset Kill Zone Boundaries?
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Topic: Stage Textures reset Kill Zone Boundaries? (Read 993 times)
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Sandstorm
Newbie Kitten
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Posts: 1
Stage Textures reset Kill Zone Boundaries?
«
on:
October 13, 2010, 11:25:43 PM »
I just started using Stage textures and I noticed that the kill zone boundaries (ceiling, sides) are extended back to the normal limits for vBrawl..or maybe even further (haven't touched vBrawl in a long time so I'm not sure). Is this normal or am I doing something wrong? If so, how can I fix this? I'm going to take out all the stage textures/custom stages to see what's going on but that will be pretty tedious. If there's another reason though, I'd appreciate it if someone could inform me. Thanks!
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playerbas
Advanced Kitten
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Posts: 22
lol, I'm awsome
Re: Stage Textures reset Kill Zone Boundaries?
«
Reply #1 on:
October 15, 2010, 05:11:59 AM »
do you have the old file without the custom textures, if you do try to export that collision data and replace this with the one with custom citys,
Hope i helped
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