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.BLP and .MDX model formats.
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Topic: .BLP and .MDX model formats. (Read 2355 times)
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xxmasal22xx
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.BLP and .MDX model formats.
«
on:
January 13, 2011, 01:32:42 PM »
Hey there everybody. Ive encountered some donald duck kingdom hearts models, but they're only in .BLP format. Also one is .MDX format. I know .MDX is useful as a base for vertexers, but is there any way to use either of these for an import?
Thanx,
-xxmasal22xx
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Beyond
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Re: .BLP and .MDX model formats.
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Reply #1 on:
January 13, 2011, 04:58:59 PM »
.blp is a texture format, you can find converters online for them online. The .mdx is the actual model file and at the moment you can't use anything besides .mdl0 for imports.
I coulda sworn I told ya this already in the model collaberation thread.
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xxmasal22xx
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Re: .BLP and .MDX model formats.
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Reply #2 on:
January 14, 2011, 11:01:28 AM »
Quote from: BeyondYou on January 13, 2011, 04:58:59 PM
.blp is a texture format, you can find converters online for them online. The .mdx is the actual model file and at the moment you can't use anything besides .mdl0 for imports.
I coulda sworn I told ya this already in the model collaberation thread.
OH! OOPS! sorry bout the .mdx one lol forgot bout tht. But can the .blp be converted to anything useable with Brawl/BrawlBox? as in image formats.
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Quote
xxmasal22xx: Hey, you should probably go to the hop[censored]al
Quote
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Beyond
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Re: .BLP and .MDX model formats.
«
Reply #3 on:
January 14, 2011, 11:12:15 AM »
Quote from: xxmasal22xx on January 14, 2011, 11:01:28 AM
Quote from: BeyondYou on January 13, 2011, 04:58:59 PM
.blp is a texture format, you can find converters online for them online. The .mdx is the actual model file and at the moment you can't use anything besides .mdl0 for imports.
I coulda sworn I told ya this already in the model collaberation thread.
OH! OOPS! sorry bout the .mdx one lol forgot bout tht. But can the .blp be converted to anything useable with Brawl/BrawlBox? as in image formats.
Yea, it can be converted to usable image formats such as .png or .tga. I personally use XNView for converting .blp texures, but there are other .blp converters available on the internet.
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