Help with this stage texture I'm making

Started by Toastypk, February 24, 2011, 06:04:48 AM

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I've been working on a texture edit of the Midair Stadium from SSE, the one made for Wifi Room by Eternal Yoshi, turning it into the Game Grid from Tron, and I'm almost ready to submit it.

This is how the stage looks in brawl box with a black background. And I really like how it looks. There's a lot of semi-transparent areas, like the floor.

In Brawl, though, it looks like this.

The transparency isn't showing. It's a transparent blue.

Plus, there's balloons in the background.


Btw I removed the cloud texture before uploading this.

I wanted to know, can someone have a look at my stage and see what needs to be fixed? And how do you get rid of the balloons in the background?
Also, any ideas on how I can make the stage look even better?
Here's the link to the stage and some textures. It works for Final Destination too.
http://www.mediafire.com/download.php?1qb2eofhotmq2m9
Thanks! :kdance:

the floor looks like that cause some modles dont allow transparency.

Level needs more black, or perhaps really dark lighting to give it that cool glow effect. Looks good btw.

I make stages and music! GO check em out!

February 24, 2011, 09:19:35 PM #2 Last Edit: February 24, 2011, 11:16:22 PM by Toastypk
So there's no way to make the floor transparent then? :(
Is there anything I can do?

Also I don't really know anything about lighting. I'll need help with that.

February 25, 2011, 12:14:33 AM #3 Last Edit: February 25, 2011, 12:33:09 AM by Chuy
1.Re-import the the texture green01 and change the format the CMPR when importing the texture
2.Read here

Ok when I try to change the lights the text isn't editable. Why isn't it?

Quote from: Toastypk on February 25, 2011, 02:48:22 AM
Ok when I try to change the lights the text isn't editable. Why isn't it?
Quote from: Chuy on August 20, 2010, 08:22:40 PM
But Before i start here are some useful links for stage makers
Bero's Mod of BrawlBox
I'm pretty sure you need this to edit certain types of MiscData, like lighting.


If a model doesn't support transparency, it doesn't support transparency.
I'd make the material transparent, then import a 2D plane with that texture, laying it over the position.

FC: 2191-7379-6272