Music by SD side effect

Started by Oizen, August 12, 2009, 02:12:23 AM

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I lol'd so hard when this happened with the one brawl theme with singing XDD

This glitch has been known for a little while now. Because the header of each song only gets loaded once when it begins, hot-swapping a song will cause it to play with the other song's header. One part of the header controls the sampling rate of the song, so if one song's header has a high sampling rate and another song has a low sampling rate, the second song will play at the high rate that the first song played at. The same occurs for the length. If one is longer than the other, than it's likely to play past the end of the song causing it to read into whichever song is next stored on the disk.

Ordinarily it doesn't happen too often unless you purposefully remove the SD card, but it's been reported to happen automatically with songs that have a high sampling rate.

hmm. that was kinda confusing, but i think i understand.


This happened to me when I used a rock version of the menu theme, I took it out to change some textures and it just skipped oddly while playing the regular theme. When I put it back in, it was fine though.


When I heard the Final Destination Theme sped up, I was like "MP3 pl0x?"
Brawl FC: 3911 8377 5574 - Pokemon White FC: 4813 6416 2911

Quote from: STUFF2o on August 25, 2009, 12:47:19 AM
This happened to me when I used a rock version of the menu theme, I took it out to change some textures and it just skipped oddly while playing the regular theme. When I put it back in, it was fine though.
Funnily enough, I think we had the exact same experience and even more, the same replaced theme. ;D

Is it "Let's Brawl" by Tonindo, by any chance ? 8D
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