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Conform wrapping using 3DS MAX 8???
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Topic: Conform wrapping using 3DS MAX 8??? (Read 2190 times)
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xxmasal22xx
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Conform wrapping using 3DS MAX 8???
«
on:
May 22, 2011, 02:43:39 PM »
Hey, guys, xxmasal22xx here.
Well, I started to get into 3DS MAX 8 for vertexing, and was wondering how to conform brawl's model to a model of a character i want vertexed.
In other words, i want to wrap Marth's mesh around a different model, so marth can take the shape of that one.
can someone please show me how with some kind of tutorial for noobs? xD
Thanx.
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