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Aliaz
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« on: October 29, 2011, 06:07:26 PM »


I want to get some models from GC games, I can go into the filesystem of the .iso's, but I dont know how to extract the models from the files.
(The specific games I'm trying to get models from are Tales of Symphonia and Yu-Gi-Oh: FBK)
ToS I believe has models inside of .bin files and YGO has a subdirectory under "Model">MONSTER.MRG that probably has all the 3d models for the monsters in it.

Is there a way to hex the models out of the files?
Help would be much appreciated
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BlackJax96
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    « Reply #1 on: October 29, 2011, 06:32:38 PM »


    I want to get some models from GC games, I can go into the filesystem of the .iso's, but I dont know how to extract the models from the files.
    (The specific games I'm trying to get models from are Tales of Symphonia and Yu-Gi-Oh: FBK)
    ToS I believe has models inside of .bin files and YGO has a subdirectory under "Model">MONSTER.MRG that probably has all the 3d models for the monsters in it.

    Is there a way to hex the models out of the files?
    Help would be much appreciated

    Open the MRG in HxD and see if there's anything that says 'bres" in there. If so, try opening it with Brawlbox. I doubt it uses MDL0s, but it's worth a shot.
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    Aliaz
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    « Reply #2 on: October 29, 2011, 06:55:22 PM »


    Open the MRG in HxD and see if there's anything that says 'bres" in there. If so, try opening it with Brawlbox. I doubt it uses MDL0s, but it's worth a shot.

    Nothing in there that matches "bres" and tried to open the .MRG in Brawlbox anyways, and the program stops working.
    I think that the games use .obj format for models, I opened the .bin file for Kratos in HxD and I could see some offsets for bones and some strings that I think had .obj in them.

    I have no idea how to extract it, though.
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