Quick question on stage hacking!!

Started by 44SilverFire, July 01, 2012, 12:45:30 AM

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Well I will make this quick, I am wondering if their is anyway to get a video file format (avi, wmv. mp4) and put it into the background of a stage. (preferably using Brawlbox)

I am a little rough with stage hacking but if anyone knows if this is possible and could possibly tell me how to do     
to it that would be great.

~SF

I don't believe so. I know that Mewtwo2000 has some stages with 2d animations in the background, but each frame is manually edited to appear/disappear at the right time.... which would take forever to make if you had a large number of frames.

Yeah I kind of thought that's how mewtwo2000 did the stuff he can do, thanks for the help too man I appreciate it.

i think they are .gif files he uses
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

I have thought of converting aiv. to gif. would that turn out? You can replace textures with gif. so I mean it sounds logical I just don't know if the conversion would turn out.

Well... it wouldn't work out like that exactly. What you could do is make each frame of the GIF into an individual PNG file, then use PAT0 to change the image displayed on a 2D model.

Or you could have multiple 2D models, apply each frame to each model, then change their visibility with VIS0

I see.. well that would take for ever, but hey whatever. Thanks!!

1. Find a way to turn the video files into .gif.
2. Use a .gif extractor to get seperate pictures.
3. Import the pictures with BBox, and animate them using PAT0 (preferably the next version of BBox...)
You'll need a model for the texture(s).
Note: Watch out for the filesize.
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