Following Kit Ballard's model importing tutorial I'm instructed to to right click and work with the "skin" under the modify tab in 3dsMax. You can see the tutorial here:
The part I'm talking about is around 2:30.
The problem is that my model doesn't have one of these "skins"... (I know next to nothing about 3d modeling, if it's not obvious.) My model is a model that I made from scratch in Google Sketchup Pro 8 and then exported as a .3ds file. I then imported it into 3dsMax 2010. Why doesn't it have a skin? :/