(Originally posted by Vyse)
Anyone who has edited battle portraits knows that there are many, many files to pick from in the Brawl ISO; and there's no indication of what file corresponds to which costume. Picking out the portrait you want to edit is practically impossible. But after some testing, I have found that the filenames follow a pattern. That pattern is explained below. Now you can find exactly which file to extract and edit!
Those of you who need the original battle portraits can get them here:
http://www.mediafire.com/?it9qfma6oujr3qbWhen you go to Partition 2>Info>Portrite or look in the rar linked above, you see a long list of files that all look the same: InfFace, then 3 digits.
Those 3 digits are the key to the pattern.Consider a file: InfFace
XY.
X represents the first two digits. Y represents the last digit.X tells you which character the file is for.
Y tells you which costume it is.
If X is00 - Mario
01 - DK
02 - Link
03 - Samus
04 - Yoshi
05 - Kirby
06 - Fox
07 - Pikachu
08 - Luigi
09 - Falcon
10 - Ness
11 - Bowser
12 - Peach
13 - Zelda
14 - Sheik
15 - ICs
16 - Marth
17 - G&W
18 - Falco
19 - Ganondorf
21 - MK
22 - Pit
23 - ZSS
24 - Olimar
25 - Lucas
26 - Diddy
27 - PT
28 - Charizard
29 - Squirtle
30 - Ivysaur
31 - Dedede
32 - Lucario
33 - Ike
34 - ROB
36 - Jigglypuff
37 - Wario
40 - Toon Link
43 - Wolf
45 - Snake
46 - Sonic
60 - Sandbag
62 - Red Alloy
63 - Yellow Alloy
64 - Blue Alloy
65 - Green Alloy
108 - Master Hand
109 - Crazy Hand
Y is the same number as the CSP for that costume.An example: If you wanted to edit the battle portrait that goes with
mario1_big, you would look for InfFace
001.
Another example: If you wanted to edit the battle portrait that goes with
toonlink2_big, you would look for InfFace
402.