Texture issue

Started by Brawling Moi, March 23, 2014, 12:46:20 PM

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March 23, 2014, 12:46:20 PM Last Edit: March 23, 2014, 12:47:17 PM by Brawling Moi
I imported my model with their textures. In Brawlbox, it is fine, just as I want: http://s1293.photobucket.com/user/elaaviaports/media/avance_zps6f12418c.png.html

But in the game, the textures are bad: http://s1293.photobucket.com/user/elaaviaports/media/problm_zpsb8580f79.png.html

I tried checking and unchecking ''Remap materials'' when importing, but no luck. Also, almost all textures format are CI4 except 2 of them that are IA8.

Please help. Thanks.

Well, under the materials, if it is "HasPallette" set to false, you can either A.) make it say True for all material that use a texture that has a pallette. Or B.) make re-import the textures as CMPR.

Quote from: Rosetta-Hime on March 23, 2014, 02:35:13 PM
Well, under the materials, if it is "HasPallette" set to false, you can either A.) make it say True for all material that use a texture that has a pallette. Or B.) make re-import the textures as CMPR.
OK, I re-imported the textures as CMPR, and worked well, except the transparent textures, which are black instead of have transparency... (http://s1293.photobucket.com/user/elaaviaports/media/transparencia_zps243c5b8a.png.html)

errrr. What format are those textures?


I'm sorry, that is out of my knowledge. At least I helped a little though.

Quote from: Rosetta-Hime on March 23, 2014, 05:10:00 PM
I'm sorry, that is out of my knowledge. At least I helped a little though.
Don't worry, I'll try to find a possible fix. Anyway, thank you so much for your help!