A-attacks:
A:??
F-Tilt A:??
D-Tilt A:??
U-Tilt A:??
Smash Attacks:
F-A: Beast Slap using Omega Xis. 10%. High Knockback.
D-A:??
U-A:??
Special Attacks:
B:
Megabuster 1% per shot (same speed as fox blaster). If waited 5 seconds, will be a charged shot for 10%.
Cannon:Shoot opponent with cannon. 20% Very slow.
Knuckle punch: Wind up and punch opponent in range. 15%. Some what slow. Can inflict element based on which one is randomly drawn(Flame, Thunder, Ice).
Swordfighter: Slash opponent with 5 swipes. 5% for each hit that connects (7% if Rogue Noise and 10 % if Black Ace). Somewhat fast attack.
Shield: Can block any attack. Stays up for 3 Sec. Can still be attacked from behind.
F-B Attack: Lock on version of B attacks. If you and opponent are on the ground, will step to their location and fire attack. If interrupted whille attacking, Megaman will stop.
D-B Attack: Switch between B attacks (buster, cannon, knuckle, sword and shield).
U-B Attack: Megaman Rushes upward (uses backpack if Normal, leap if Rogue, and Wings if Black Ace)
Arials:
Arial A Attack:??
Arial F-A Attack:??
Arial D-A Attack:??
Arial U-A Attack:??
Taunts:
Because in the game SF3 is based on a noise system, I will correlate that same system to how much damage you have inflicted on your opponent
Down-Taunt:
50% Turn into Rogue Noise (cannot turn back unless knocked off stage)
100% Turn into Black Ace (must turn into Rogue noise 1st. Reach time limit (60 Sec) or death, then will be reverted back to Regular Megaman. Cannot Use Black Ace more than once in a match, only Rogue Will be accessible after).
Final Smash:
Normal: Release the Beast (Omega Xis Attacks Opponent) 100%
Rogue: Slice n' Dice (Slashes similar to Link's Animation) 200%
Black Ace: Black End Galaxy (Throws a vortex in middle of Stage and slices through). 500%