Brawlbox Crashes Upon Reimporting The Same OBJ! Help PLEASE!

Started by CAHoltz, January 09, 2016, 07:32:49 PM

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When ever I export part of a model as an obj, USING BRAWLBOX (0.76, 0.73, etc.), and try to re-import it over itself in a different costume, it crashes, and says there is insufficient memory. I've tried many things, but the best example is trying to replace Peach's weapons with modified versions of themselves. Can anyone help?

Importing the .obj into 3ds Max or Blender and then exporting it as an .obj should solve your problem.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!

Thanks, I'll try it. BTW, blender always makes models look really dark and colorless when I import them with textures. Mario Kart 8 models, especially.

I only use 3ds Max but windhunter7 may be able to help you with the Blender problem.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!

Thanks, but idk how to get in touch with him. I use Brawlbox for most of my renders, anyway.