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Author Topic: Stage depth issues  (Read 1097 times)
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Oli-Oli
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« on: May 21, 2010, 01:51:13 PM »


I just found out about brawl box two days ago and have been trying to make my own stage based on 75m. The current upload looks like this: http://yfrog.com/0y9a7d1ea7d9fbe62ej (awful, I know - but suitable in effect, heh). My original intentions were to make it as if the players were "in" the television with the Mario Bros, and the Bros themselves were collision areas. Right now I'm unsure of how to bring the background image forward to the battle area, and keep the surrounding television as a constant layer without combining it with the series of images of the Mario Bros. Any help on the matter would be appreciated, or maybe a link to a detailed explanation of Brawl Box. Here's the latest file I've been working with (not what I've uploaded to the site earlier): http://www.megaupload.com/?d=T8S9ZB3T
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