Trigger Stage Animations

Started by JDub, June 26, 2010, 01:26:31 PM

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I'm working on a stage hack and I need an animation to happen at a certain time. Specifically I need parts of the stage to fall off a bit after someone steps on one of the falling parts.

You can't use triggered animation unless you replace it with something that normally has then. Like the legendaries on Sky Pillar. Although you don't have control of when they happen it's the closest thing to a triggered stage animation.