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Author Topic: Shellcreepers and Sidesteppers?  (Read 3890 times)
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Tyeforce
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    « on: August 13, 2009, 01:32:23 PM »


    I have a problem with a stage texture I made...



    As you know, when the enemies are attacked or POW'd Triforced'd, they turn into items that you can pick up and throw. The problem is, the files for the Shellcreepers and Sidesteppers as items aren't located in the STGFAMICOM.pac, so I can't edit them. I couldn't find them in common3.pac, either... Does anyone know where they're located? I'd really like to edit them so no Shellcreepers and Sidesteppers appear.
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    Tyeforce
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    « Reply #1 on: August 14, 2009, 03:08:24 PM »


    Anyone...? =/
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    Canon98
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    « Reply #2 on: August 14, 2009, 03:15:05 PM »


    I think the files are in the pac folder. Lemme check my pac file and ill be right with you. Smiley
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    Segtendo
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    « Reply #3 on: August 14, 2009, 03:22:47 PM »


    Well, I know where the crabs and turtles are in Smash Box.
    You open the file (duh) then:
    2->ItmMbshell or ItmMbclab
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    Tyeforce
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    « Reply #4 on: August 14, 2009, 04:39:47 PM »


    Well, I know where the crabs and turtles are in Smash Box.
    You open the file (duh) then:
    2->ItmMbshell or ItmMbclab
    Smash Box? Is that an alternative to ASH? (Sorry, I don't know much about this stuff...)
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    flyinggoblin87
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    « Reply #5 on: August 14, 2009, 05:03:23 PM »


    Yeah, Smash Box is an alternative to ASH. I haven't ACTUALLY tried it yet, but here's where I downloaded it:
    http://elitesmashhackers.wordpress.com/2009/07/20/new-texture-opportunities/

    Some of the people there have mentioned that it doesn't work properly with some things, but I haven't tested it out yet.
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    Segtendo
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    « Reply #6 on: August 14, 2009, 05:13:29 PM »


    Yea, I like Smashbox, but I've never made anything from it since it doesn't save the way I like. :/
    Well, the latest is version 0.56, so here's a DL: http://www.mediafire.com/?iunizyinumq
    You're gonna need Microsoft .NET Framework so, here's another DL if you need it: http://www.microsoft.com/downloads/details.aspx?familyid=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en
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    Tyeforce
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    « Reply #7 on: August 14, 2009, 05:43:24 PM »


    Yeah...I thought as much. Doesn't work on Mac. Well, can someone upload the files for me so I can edit them? I guess I'll have to get someone to compile them again, too... >_> And would you happen to know the locations of the missing textures in Flat Zone 2, too?
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    VILE
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    « Reply #8 on: August 14, 2009, 08:16:53 PM »


    They are in the stage effects.
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    Zephiel:
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