Question about 'adding' models.

Started by Naruto200Man, November 13, 2010, 05:50:38 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Okay, so lets say for a final smash I want to have someone say...zelda, transform ala Super sonic into an entirely new character. Who can do all sorts of cool stuff like fly around and use totally different moves from the original with moar power and such.

If I say, added a character model to the Fit00.pac/pcs and used model changes to make the final smash and such, could this be done?

I dont see why not....If what your aiming for is simply changing Zelda's Transform into Super Sonic with his attack abilities, then u would indeed need to replace Sheiks Model with Super Sonics Model, then, replace Sheiks Attacks and motion with Super Sonics

I do however, have a problem with what your proposing, By Replacing Zelda's FS with Sonics, it may glitch and stick u. I haven't tried something like this, so I can't say for sure what will happen. Just try it and play around with it.
"I love shanking people" -Sephy (that isnt dirty in anyway)

New Project in in motion, XYZ majorly failed, so project "Dissidia" (somewhat related, but not related to Final Fantasy) beginning :P

Project Progress: 2%

Need help with Brawl Modding but don't want to make a fuss about it in the help section...PM me

Quote from: NaruZeldaMaster on November 13, 2010, 05:50:38 AM
If I say, added a character model to the Fit00.pac/pcs and used model changes to make the final smash and such, could this be done?
you would have to add the model to the Fit[char]Final.pac.  Remember the fox arwing hack?

Quote from: GuyWithHat on November 24, 2010, 01:26:02 PM
I dont see why not....If what your aiming for is simply changing Zelda's Transform into Super Sonic with his attack abilities, then u would indeed need to replace Sheiks Model with Super Sonics Model, then, replace Sheiks Attacks and motion with Super Sonics

I do however, have a problem with what your proposing, By Replacing Zelda's FS with Sonics, it may glitch and stick u. I haven't tried something like this, so I can't say for sure what will happen. Just try it and play around with it.

Sorry for the delayed responses been busy revamping dark sonic. (which is going well btw, still need a few animations and attacks and he'll be ready for a beta release) but I'm afraid there's a bit of a misunderstanding here.

I want to replace Zelda's final smash with an edited sheik model, and transform her "light arrow" into a transforming final smash. Then give it a moveset and such like Super sonic does.

I want to do this for Dark Sonic's final smash, but I need to make some animations for it >_>
Would any of you be willing to make some animations for me for sonic? Note I mean from scratch(so no worries about the tedious shoulder rotation issue) and they're pretty simple.