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« Reply #3 on: February 08, 2011, 11:20:34 AM » |
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no, articles are a bit different. Tabuu is the easiest way to fix it. open the FitCharacter.pac in Tabuu, then go to FitCharacter/MiscData[0] > Sections > data > Article. then it will show which articles are defined to certain bones, but keep in mind that it may not show all of the articles, just the ones that are attached to certain bones (like Link and TL only having 3 show up in Tabuu, when they have a lot more). once you open the first Article tab, a few more tabs labeled Article will appear. click on one of those, and the right hand window will show some options. what you want to change is BoneID. i'm not entirely sure of an easy way to check which Article is which article, but the BoneID kind of helps. if you know that it attaches to the HaveN bone, then look for the HaveN bone ID of the character you're replacing. for example, i'm pretty sure Toad is attached to Peach's HaveN, but she has 2 Articles attached to the HaveN bone (ID 101). what i'd suggest doing is change 1 of the ID's, then testing in game to see if something changes. oh, and to make changes work in Tabuu, make the change, then right click the tab you just changed in the left window, click 'Open Hex View', then in the 'As Int' tab at the bottom of the new window, change the number to match what you changed it to before. but make sure you change the right number. for the BoneID in the Articles, it's the 3rd set of numbers in. click it, then change the number. then go back to the top, right click the FitCharacter/MiscData[0], then Save File. it will crash after a moment, but it does save the changes.
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