How can I find a list of marths sfx ID's

Started by DivineOverlord, March 13, 2011, 11:18:19 PM

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For example, if I open up his FitMarth.pac  I can find a couple of his sound effects like 115c which is a slash sound effect of marth's. So, how can I find out what's the rest of the sound effect sfx ID's? without having to manually check them all in brawl?
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

March 13, 2011, 11:26:04 PM #2 Last Edit: March 13, 2011, 11:50:13 PM by DivineOverlord
Quote from: Psycho Philia on March 13, 2011, 11:23:08 PM
Hum, be careful, because voices and sound effects are not really the same thing... Here, I think we are searching voices id... As it is for putting Kratos's voices to the animations we want...

Yeah, I know. I was using it as an example. for example, another voice is 6a0 which is the down taunt voice. I am strictly saying, how can we find a list of the voice ID number/variables to be called for smash attack exe.


EDIT: Nevermind, I figured it out XD
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Can I know how you figured this? I would be really happy to know how you discovered these Id, and it I'm sure I'm not the only one...


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

That is a good thing to think about
How would you find out how to change the sounds/voices
Atm i am trying to change Mr.Game&Watch's so that i can stop the beeping sounds XD
I'm also using HxD to hex the stuff

http://pastebin.com/f635MwL4
Get the ID from there.

If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

Hopefully that helps you guys

Quote from: BlackJax96 on April 22, 2011, 12:27:19 AM
http://pastebin.com/f635MwL4
Get the ID from there.

If you want to replace the Wave for that ID, open the brsar in smashbox v0.57 and go down to your character and open the sounds folder. Then go to the name associated to the hex id and click Data Part 3 to open a small window. The ID shown in that window is the Wave ID for the corresponding hex id.

Hopefully that helps you guys

Thanks that was helpful indeed :D
Now Mr Game and Watch sounds like Cloud XD


Quote from: InnocentRoad;12180782I am sorry if already sent.

----

Use SmashBox v0.57

SFXID = StringID(Sounds) - 0x194
Data. Part3(Sounds) Index = Wave Number

----

* snd_vc_captain_Appeal03
StringID : 0x6EA
Data. Part3 Index : 8
SFXID = 0x6EA - 0x194 =0x556

In Hex. Obviously.