Body Collision:
This sets how the character's own hitboxes act. 00 = normal, 01 = invincible, 02 = intangible.
(some more but those are variations of 02)
-normal is how the character normally acts, meaning taking a hit when someone hits him
-invincible is not actual invincible, you take hits as normal, but recieve 0 damage.
-intangible is true invincibility, no taking hits nor damage.
keep in mind that the character will stay in the specified state until explicitly set to
another, so don't forget to reset afterward.