editing stage collision and boundaries screws with stage animations

Started by drspaceman, August 01, 2011, 09:31:44 PM

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so I've been messing with brawlwall and have been editing certain stages cameras and boundaries, as me and my friends always play 4 player and we generally like a bit more room. things have been working, except on certain stages when i edit the death boundaries certain stage elements get messed up. For example, I edited the yoshis story melee stage (the final one by KTH and GameWatching) but a few seconds after the match starts, randall freezes, the waves in the background freeze, and Pack E Derm freezes. the stage is playable but i wanted to fix it. any thoughts?

Brawlwall is a helpful program, but if you save the stage in it, it can have unusual effects like the ones you named. I have a stage tutorial that has advice for using Brawlwall.
Quote from: Guamboy27 on February 26, 2011, 01:56:54 AM
Chapter 4: The Usefulness of BrawlWall:
Sorry but you are not allowed to view spoiler contents.

The first paragraph is talking about what you do in BrawlWall. If you already know how to use it, you can just skip to the second paragraph.

guamboy thank you you are now officially my hero
also wow u did junglehijinx? thats on my sd card right now one of me and my friends often played levels.

Quote from: drspaceman on August 01, 2011, 10:20:19 PM
guamboy thank you you are now officially my hero
also wow u did junglehijinx? thats on my sd card right now one of me and my friends often played levels.
Yeah, I actually know what BrawlWall can do from experience. One of my stages I edited with BrawlWall and now it constantly changes its color scheme when I play it (although it looks pretty cool so I kept it that way). Hopefully, my advice will help fix your problem. Also, it's good to know people are enjoying my stage!  ;)