So I followed the vertexing tutorial on Flatzone 2 and got as far as extracting _GAME_WATCH_BODY.mdl0, now I want to take the whole thing and turn it into something openable on blender, or 3dsmax, preferably blender.
AIS just doesn't work when I try and use the .pac file on it, the dos window opens for a fraction of a second, and where I've seen in tutorials a file created,
.
See, I'm working on a silly video project and it sure would be swell if I could get my hands on a 3D model of a game & watch, and as far as I can tell, the Brawl version of the stage is far more accessible than files from Melee, and as (bad) luck would have it, Brawl wasn't nice enough to have a trophy of a game & watch like Melee did.
If I could get a hand (or a model, but beggars can't be choosers), I would be incredibly grateful and give you credit in my project. Also gratitude, and really, what better repayment is there than gratitude?
