CSP Crashes game

Started by Isle, December 24, 2011, 10:59:12 AM

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Alrighty, gecko, made with BBox .65, with these:http://forums.kc-mm.com/index.php?topic=38395.0
I used the 1st, and 3rd Ghirahim.
However I've tried multiple things.
1. Clean common5.pac, different sc_selchar_en.pac (or somethin like that), no change in csp.
2. Changed CSP in common5, no different sc_selchar_en.pac, freeze
3. Changed common5, changed sc, freeze
4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze.
5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp.

Help?

Hmmm... it maybe the CSP is to large
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Quote from: Infernape99 on December 25, 2011, 03:35:26 AM
Hmmm... it maybe the CSP is to large
In file size? or XY size?
XY size is fine.
and the file size is a tad over (no more than a megabyte)

January 26, 2012, 01:19:08 PM #3 Last Edit: January 26, 2012, 02:33:51 PM by Albafika
Quote from: Isle on December 24, 2011, 10:59:12 AM
4. Changed common5 with pokelizard and pokezedi gone, and sc_selchar_en.pac, freeze.
5. common5 -lizard and zedi, changed sc_selchar_en.pac, no change in csp.
These 2 won't ever work. These 2 don't affect the changes in the Portrait files. Experience's talking, here.

You need to replace more CSPs, sadly.

What I do to make things right?

1> Get a CLEAN/Unedited Common5.pac
2> Right Click>Properties, and save its EXACT (By this I mean Bytes) from both Size/Size on Disk
3> Copy the Common5 and edit one of them.
4> Compare sizes when done.

If the edited one's size is even BYTE bigger on either Size/Size on Disk, it'll freeze. (Again, deleting the motion/lizard thingy or ANYTHING else won't help at all concerning CSPs, what'd help is: either replace a lot of CSPs, or edit the few you want to have WAY less quality so the size's intact or lower)

Also, next time, post in Help, as what you need is far from texture Help. XD