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Author Topic: Help Porting Stage Models  (Read 914 times)
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koopa2222
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« on: May 01, 2012, 02:08:45 PM »


I tried doing a background swap on Halberd, (Replacing the background with this one: http://img692.imageshack.us/img692/792/b7c81522e38453d7.jpg) but the game freezes whenever I select the stage.
-How I did the hack
I exported the ModelData[1] from the hack "Battleskiff" and imported it into ARC 2 of Halberd, then I put all the textures the background I imported uses and imported those into texturedata[1]

Why does brawl keep freezing?

You can download the STGHALBERD.pac here http://www.mediafire.com/?i8lmc8t8a317uc1 to see for yourself what I did wrong
« Last Edit: May 01, 2012, 02:18:39 PM by koopa2222 » Logged

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    « Reply #1 on: May 02, 2012, 10:26:44 AM »


    It's impossible to add anything extra to that stage. All the models and animations are controlled by the module file (st_halberd.rel). Thus you can't simply add another .brres file to a stage. Unless we make a breakthrough in recoding module files, all we can do with that stage is basically replace the models while keeping the animations intact.
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    koopa2222
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    « Reply #2 on: May 02, 2012, 05:27:27 PM »


    Well that explains the lack of model imports on that stage, I guess I'll just download the daytime hack then. Thanks for the help
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