Hacks dissappearing

Started by Sturmgeist13, July 30, 2012, 02:04:23 AM

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I've had Brawl hacks fully working on my Wii for like 3 years now but lately whenever I boot up Gecko OS along with the codes for Brawl the hacks load up but within 2-3 minutes of playing the hacks slowly begin to stop reading. It stars with the music & then the textures stop loading etc. I'm not sure what it is. My directories are perfect, I've used multiple SD cards to boot up, I've changed the GCTs & I'm wondering if anyone else has had this problem or if anyone knows any way to solve it.

July 30, 2012, 04:17:07 AM #1 Last Edit: July 31, 2012, 03:13:24 AM by LeonPeachHackz
If this always happen..
Check the lock slider on your sd card

If it 's lock the hacks will disappear
so if that happens unlock your sd card

Tell me if it works :)

I figured out that having my sc_selcharacter.pac be too little space under 3.79mb was causing the hacks to stop working midgame. Thanks.

Quote from: Sturmgeist13 on August 09, 2012, 07:31:50 AM
I figured out that having my sc_selcharacter.pac be too little space under 3.79mb was causing the hacks to stop working midgame. Thanks.

Wait how???:/

Quote from: LeonPeachHackz on August 09, 2012, 08:14:28 AM
Wait how???:/
Yeah, those files are picky.

Like, common5.pac can't go over its original size or it'd freeze.
Info.pac too.

In fact, every file (Other than fighter folder's and stages, and a few other exceptions) would make the game freeze if the size after being edited goes above the original file size, and some would not work if it goes below. I hate it. DX

Quote from: Albafika on August 09, 2012, 01:06:02 PM
Yeah, those files are picky.

Like, common5.pac can't go over its original size or it'd freeze.
Info.pac too.

In fact, every file (Other than fighter folder's and stages, and a few other exceptions) would make the game freeze if the size after being edited goes above the original file size, and some would not work if it goes below. I hate it. DX

Oh that's why thx 4 telling me :)