Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Multiple versions of the same character? (I asked similar before, but ans conf)  (Read 956 times)
0 Members and 1 Guest are viewing this topic.
truekingofgames0
Intermediate Kitten
**
Offline Offline

Posts: 14


View Profile Awards
« on: October 23, 2012, 12:12:43 PM »


So you know theres Marth. Then theres Roy. And theres assassin marth. Theres Ike. Theres Cloud. theres Link. theres Zero. I want all of them in the same game. Is that possible?

Marth- then to have the Roy that goes over marth in another slot. Then the assassin marth in another slot. Basically, so when characters modify marth's moveset, i want to keep marth still. So I can just have multiple. How hard is this to learn to do? They told me something about rel files or something, but everytime I try that it freezes.

So is there A. an easier way or B. A good tutorial on doing this? Please and thank you.
Logged

SSJ Is Clueless!
Heroic Kitten
**
Offline Offline

Posts: 2424


Hey look it's a-a.... i...i...don't.....know....

  • Awards Texture Artist Heart Container Dedicated Hacker Pin Collector

  • View Profile Awards
    « Reply #1 on: October 23, 2012, 01:43:54 PM »


    yes via .rel

    ike on ike, zero on D3, link on link, marth on marth, roy on didy kong, cloud on olmar/G&W, assasin marth on rob

    you'll also neec some codes, look up some tutorials

    and download the ocarina code manager, it'll help
    Logged

    Quote
    SSJ - The guy that can, but won't.

    Pages: [1]
    Print
    Jump to: