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Author Topic: Model Swapping - Sheik (Naoto) to ZSS *HELP REQUEST*  (Read 898 times)
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Frayne
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« on: June 30, 2013, 12:26:42 AM »


Ok, It's not actually Sheik, but it has Sheik's bones. (Naoto does not fit Sheik)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27548

What I need help on I'm pretty sure is just getting Translation/Rotation correct.

Currently, Naoto loads in as Zero Suit Samus but she has a couple of glitches.

For one, Her Paralyzer is no longer in her hands but awkwardly bent into her wrists.



The other issue that makes me believe it's mainly Translation/Rotation/Getting the damn bone indexes right is when performing most attack animations, the Model leans upwards.



Above is her normal attack that repeats rapidly.

To better show the extent of her angle.



She's crouching there.

The last issue which I'm sure can solve itself is when using Smash attacks that involve her Paralyzer whip, the attacks don't hit. I'm pretty sure it's just caused because of her gun's positioning.


I'm new to modding Brawl, but not new to modding (But still by no means an expert). The knowledge has come in handy but not enough to help me on this.

Any input would be appreciated, but I'm still scouring topics to try and find some help in this. I'll take all the help I can get.

I've noted that haveN has no effect on the Paralyzer's position. The Paralyzer attaches to a specific bone index but I haven't pinpointed what index, and despite increasing bone index it stayed in the same position as before. (Her Wrists.)

Also, I just noticed but when standing she leans a little forward, rather than back. Might just have been one of my attempts at altering the rotation.
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