Need animation in brawlbox help

Started by SHINOBI_3, December 24, 2013, 03:31:59 AM

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i tried editing toon links taunt animation, and during the end of it, i moved his shoulder to move back into normal position.  when i pressed play, it was messed up, and going crazy, in circles, or just twisting itself around.  is there any way to prevent this?

(heres an example of what i did

frame 1
everything in place

frame 5
moved shoulder
moved hand

frame 10
moved hand

frame 15
moved hand

frame 20
moved shoulder
moved hand

that made the animation messed up)
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Pay attention to the values of your rotation. If the difference is too great in a short amount of time, expect extreme rotations and spazzing.

thanks, any way to make it so it doesnt try automatically fixing itself?  i like your sig by the way, resonance of fate is awesome
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December 24, 2013, 04:06:10 AM #3 Last Edit: December 24, 2013, 04:07:41 AM by A Bloody Canadian
Make sure your X/Y/Z lines (Colored lines on the sphere when rotating) make an ellipse instead of a straight line in your viewer cause having a straight line can mess up your rotation. That and look at your rotation values like I said before. You can change those values manually.

I've had Leanne as an Avy/Sig numerous times...

thanks again.  and this is the first time i visited since 4 years, so i didnt know lol
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