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Custom Textures vs. Custom Models
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Caped Godot
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Custom Textures vs. Custom Models
«
on:
December 31, 2013, 12:57:06 PM »
Hi! I'm rather new to this whole Brawl hacking business. I'm following a tutorial for getting custom textures for characters, by creating the proper folders in an SD card, and using filenames like "FitMario00.pcs". Tehn just launching the game through GeckoOS to activate them. My question here is: If I want to use custom models instead of just textures, are there further steps that must be taken, or can I just use the same technique that I use for textures? Thank you!
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SonicBrawler
Magical Girl
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Re: Custom Textures vs. Custom Models
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Reply #1 on:
December 31, 2013, 01:44:47 PM »
same technique for models
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Quotes:
Quote from: KingOfChaos on May 23, 2014, 11:25:17 AM
Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Quote from: Nαno on June 24, 2014, 09:34:11 AM
Modding has made you guys so spoiled.
Caped Godot
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Re: Custom Textures vs. Custom Models
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Reply #2 on:
December 31, 2013, 02:47:44 PM »
Same folder and everything?
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SonicBrawler
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Re: Custom Textures vs. Custom Models
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Reply #3 on:
December 31, 2013, 02:57:54 PM »
yes same folder
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Quotes:
Quote from: KingOfChaos on May 23, 2014, 11:25:17 AM
Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Quote from: Nαno on June 24, 2014, 09:34:11 AM
Modding has made you guys so spoiled.
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