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Author Topic: How to make Flat Zone characters 3D?  (Read 1974 times)
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AVGanondorf
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« on: January 11, 2012, 01:05:29 PM »


Flat Zone 2 shows 2D characters.  Is it possible to make them 3D in the stage with a code?
« Last Edit: January 11, 2012, 09:34:18 PM by AVGanondorf » Logged


Sirkura
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    « Reply #1 on: January 12, 2012, 12:12:58 AM »


    the flat effect is inside the rel file. if u import the stage over another one they woud be 3d. but u would need to rel it back over flatzone from the new stage
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    AVGanondorf
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    « Reply #2 on: January 12, 2012, 12:58:17 AM »


    the flat effect is inside the rel file. if u import the stage over another one they woud be 3d. but u would need to rel it back over flatzone from the new stage

    so you're saying that I should port Flat Zone 2 to some other stage, in this example, let's say Battlefield.  Next I should port Flat Zone 2 over Battlefield back to Flat Zone 2?
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    Sirkura
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    « Reply #3 on: January 12, 2012, 01:09:23 AM »


    sorta i'm not talking about an rel port tho. u need to import the model and colissions over another stage *ex. battle field* then u just rel port the new stage back over flatzone.
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    MaxHero13
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    « Reply #4 on: September 05, 2014, 04:14:17 PM »


    So... How does that work?
    You put the .rel from Flat Zone 2 as the battlefield rel and you test it, then you put the rel back to where it was?
    « Last Edit: September 05, 2014, 04:18:17 PM by MaxHero13 » Logged

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