Reimu Movesets Crashes Proyect M

Started by orbstar8, January 26, 2016, 04:06:01 AM

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January 26, 2016, 04:06:01 AM Last Edit: January 26, 2016, 04:07:11 AM by orbstar8
Hi,First of all I credit the user " kyouma " by the model for Reimu Hakurei ( Nigamon ), I am planning to create a PSA of this character because I looked everywhere and have not found any ...  :'(
I changed the Project M 3.6 to prove from here , the problem is already clear that replacing the fitpeach01.pac with his fitpeach01.pcs by the new character , when I run the smash everything until it touches normally choose a scenario ... appears for a moment and the game freezes ... then removing the FitPeachMotionEtc.pac the game works wonderfully , my question is ... how I can make those movements compatible with Reimu ? thanks in advance, I am very interested in hacking the ssbb !  ;D  :D

I don't use Project M but I do use Kyouma's Reimu as a Peach costume. Some of his imports have edited bones which make them incompatible with many PSAs (likely including Project M's Peach). Reimu is unfortunately one of those characters. It would be possible to build a PSA around Reimu though.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!

Something like this seems as if it'd be a filesize issue-- I think it'd be resolved (Well, partially, I supposed) if you reduced the sizes of a few textures by half.
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

Interesting, I deleted most of the textures just to see what would happen with a PSA and it worked! Ignore what I said, Kitsu-chan is right.

I should also clarify, I'm using this Kyouma/Gamidame_K model: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34890
He's made a few of them.

And the result looked pretty interesting
Sorry but you are not allowed to view spoiler contents.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!


I never imagined it was problem of excess textures ... I thought it was just the bones and animations , but check and most are good . As Reimu had that version of TH13.5 , you could spend the edited version ? to test it , then you could see how much is the limit that could be removed. :)
I can help in any way possible

Bad news, I think both Kitsu-chan and I are correct. Reducing the file size (optimizing the textures and meshes) allows Reimu to work with PSAs that don't have edited bonesets. Reimu is still incompatible with Project M Peach (even after deleting all the textures). Optimized Reimu is in this pack http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210739
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!

I would be interested if this wasn't for phucking pm

I don't use Project M either but I certainly ended up benefiting from this so I'm not complaining.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!

I use the Project M because it looks more tidy, although the new movesets of this are many problems to import characters, really think movesets remove all to make it more like the original smash brawl, it would be amazing truth that Reimu PSA had better like about Marisa ... personally give me a desire to have Reimu as its own character, I would love it to be so Gamidame ! :D, could help with sound effects and that :) (the Project M, as was giving me trouble with the music ... I think another reason to quit xD)
I also try to leave me the ebola16, commented as I was ...

Quote from: orbstar8 on January 26, 2016, 11:42:26 PM
I also try to leave me the ebola16, commented as I was ...
Sorry, I don't understand what this means.
Brawlex Advancements (Supplement to the Brawlex thread's original post)
I use RSBE Brawlex v2.0.0.0 Extended, Win 11, and 3ds Max (3ds Max Guide). Refresh to see my imports!