how should I edit this?

Started by kisamefishfries, June 22, 2010, 02:32:39 PM

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Hey guys I already have the background, the level layout the collision, everything else but now I have to make it look nice and what not.  So just exactly how should I turn battlefield into this?

any suggustions? (the hard part is the altar in the back

do you have any of the pillars yet? you could use cylindric models such as the barrels in STGPIRATES.pac or that shrine head thing in the custom stage.

Quote from: LordNOaH on June 22, 2010, 02:39:52 PM
do you have any of the pillars yet? you could use cylindric models such as the barrels in STGPIRATES.pac or that shrine head thing in the custom stage.
That
might work for the pillars, but I am probably only going to put the two in next to the altar because if the pillars were in the front there would be vision problems.

yeah good idea. and what do you plan to use for the altar? you could use the ice block in the custom stage, it has those tapered off edges like in the picture

Quote from: LordNOaH on June 22, 2010, 03:10:32 PM
yeah good idea. and what do you plan to use for the altar? you could use the ice block in the custom stage, it has those tapered off edges like in the picture
that might work!
alright, alright but what do I use to make the giant platform with the altar on it?
vertex hack?


Quote from: LordNOaH on June 22, 2010, 03:30:58 PM
i don't think you'll need to, the platform looks like the center of this stage http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4280&Moderated=All
So are you saying I should take that stage and move the platform to my stage?


June 23, 2010, 03:41:31 AM #8 Last Edit: June 23, 2010, 03:46:03 AM by kisamefishfries
Quote from: LordNOaH on June 22, 2010, 05:27:33 PM
it might work, or you could find another model and use it.
wait up... Ginungigap?
That is from the game I am making this stage of.... lol if worst becomes reality I can just use this stage :D

edit: it's a great stage but It's just to big... I am probably going to just use this one though, maybe not.