Replacing Masterpieces?

Started by Tyeforce, July 30, 2009, 11:25:06 AM

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July 30, 2009, 11:25:06 AM Last Edit: July 30, 2009, 11:29:32 AM by Tyeforce
We all know that with the File Replacement code, we can replace textures, music, and other files in the game. So...what if we could replace Masterpiece games?! I don't know if it's possible or not, but I haven't seen anyone talk about it yet... Has anyone else thought of this yet?

I don't think the sd loader loads anything outside the 2nd partition. Plus i don't think the masterpieces are straight up WAD files. You may have to inject them.
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?

Quote from: VILE on July 30, 2009, 11:36:42 AM
I don't think the sd loader loads anything outside the 2nd partition. Plus i don't think the masterpieces are straight up WAD files. You may have to inject them.
Oh, I thought they were in the 2nd partition. =P Well, never mind then. XD

That and emulators are better for anything pre-n64. Controller configuration, multiple save states, cheat codes... everything ninty should have done with VC.


cheat and save states? nintendo wouldn't do that..
but controller configuration, what were they thinking, some games are unplayable with a Gamecube controller.

Well... technically save states are exactly what VC does right now when you exit games via the home button. The only issue is that they don't let you use multiple ones.


That's more like Pause and Quit, then resume the game...