milkaholic123
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« on: July 30, 2009, 04:40:26 PM » |
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I have been editing the VISO and CLR0 files for Zelda's Nayru and got results. Well I cant actually show you unless someone wants to video tape it. I think the VISO controls the moveset. Info: •Zelda's Diamond is a sky blue color. Lighter than the original. •Zelda's Diamond has NO glow. •Nayru has a green shine. •Zelda's Diamond has different animation than the original.(Slightly different) •Zelda's Up Smash turns green but them freezes. =( ----I posted this because I thought some of you might want it. But this is still in progress. I have to take out the CLR0 file that is cause the up-smash to freeze.
Downloads: mediafire.com/milkaholicx Go to CLR0 Edits
PS: Vile can you send me you mah tornado edit??? There is downloads for Transparent Nayru and Sky Blue Nayru(freeze included until resolved). EDIT: The transparent Nayru has been delete because I deleted it.
Also, I have questions. •Where is the CLR0 File for Ike's FS fire, Mario's FS Fire, Captain F.'s Neutral B Move Fire, etc. Anything with fire that controls all the fire in the game.
Meta Knight Progress: Messing around with CLR0 and got funny results •Invisible Mach Tornado •Invisible slashes •Animation is like a ballerina lol = >.>
Download: mediafire.com/milkaholicx CLR0 Edits > Meta's Invisible Attacks > FitMetakinght.pac
PS: Vile can you send me you mah tornado edit???
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« Last Edit: July 31, 2009, 03:33:08 PM by MilkaholicX »
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« Reply #1 on: July 30, 2009, 04:46:17 PM » |
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Sorry for not having anything to contribute... but...
As for requests on fire info... I'd really like to know where Luigi's is. All I know of is the image and it seems to modify only about 1/10th of the overall color.
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milkaholic123
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« Reply #2 on: July 30, 2009, 04:48:18 PM » |
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Sorry for not having anything to contribute... but...
As for requests on fire info... I'd really like to know where Luigi's is. All I know of is the image and it seems to modify only about 1/10th of the overall color.
That's what I am questioning about. Where is the location? I know that all fire effects link to several CLR0 files that control the rest of the fire for those effects/FS. Im guessing it is in one of the common.pac files.
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« Last Edit: July 30, 2009, 04:49:28 PM by MilkaholicX »
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« Reply #3 on: July 30, 2009, 04:54:56 PM » |
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VIS0 files are for visibility (im not exactly sure how they work, but they work in a really weird way).
Also, there is no CLR0 file for common fire, its just a regular texture.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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milkaholic123
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« Reply #4 on: July 30, 2009, 04:56:51 PM » |
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VIS0 files are for visibility (im not exactly sure how they work, but they work in a really weird way).
Also, there is no CLR0 file for common fire, its just a regular texture.
OH. Then maybe that's why the Nayru is kinda transparent. And Do you know where the common fire is placed? CLR0=color VIS0=visibility What is STR0 & CHR0?
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« Last Edit: July 30, 2009, 04:58:09 PM by MilkaholicX »
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« Reply #5 on: July 30, 2009, 05:05:43 PM » |
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« Reply #6 on: July 30, 2009, 05:10:40 PM » |
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CHR0 is animations and im not sure what STR0 is.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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« Reply #7 on: July 30, 2009, 05:11:59 PM » |
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I haven't been doing much work with CLR0 files lately. If you have MSN (or go on the IRC) we can do some stuff. You too milk.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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milkaholic123
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« Reply #8 on: July 30, 2009, 05:18:53 PM » |
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Ok. I have MSN. Or just send me the link to the IRC chat thingy.
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milkaholic123
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« Reply #9 on: July 30, 2009, 05:19:43 PM » |
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I wish I could take pics of Meta's Green Mach Tornado but it freezes so I cant take one. Im editing it right now.
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« Reply #10 on: July 30, 2009, 05:48:04 PM » |
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I totally haven't been CLR0 editting (coughmeleebattlefieldcough). Anyways, I've been working on it but my friend who helps with a lotta hexxing is gone for the week.
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Someone model hack in Maka from Soul Eater (with Soul as the scythe) into Brawl when model hacks come out and you will become king of the world.
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« Reply #11 on: July 30, 2009, 05:54:20 PM » |
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http://www.esper.net/pjirc/type /join #stacksmashhacks also type /join clr0edit
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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milkaholic123
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« Reply #12 on: July 30, 2009, 05:54:42 PM » |
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I totally haven't been CLR0 editting (coughmeleebattlefieldcough). Anyways, I've been working on it but my friend who helps with a lotta hexxing is gone for the week.
No problem We can work together and get some results with CLR0 files.
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milkaholic123
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« Reply #13 on: July 30, 2009, 05:57:14 PM » |
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I really am confused with the IRC channel. Help. I'll chat tomorrow.
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« Last Edit: July 30, 2009, 05:59:32 PM by MilkaholicX »
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« Reply #14 on: July 30, 2009, 05:57:51 PM » |
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Give me your MSN.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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