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Author Topic: Project Lightning - FFXIII (LOOKING FOR A NEW TEAM!)  (Read 135684 times)
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Hollow
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    « Reply #90 on: July 19, 2010, 04:26:58 PM »


    Actually, porting isn't very easy, so maybe we'll stick with her texture and model hack from Mariokart. Also, ported models are usually very glitchy.
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    « Reply #91 on: July 19, 2010, 04:28:58 PM »


    Actually, porting isn't very easy, so maybe we'll stick with her texture and model hack from Mariokart. Also, ported models are usually very glitchy.
    That's not the kind of porting I was talking about.
    I was talking about placing the vertex made by Mariokart64n over another character.
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    Hollow
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    « Reply #92 on: July 19, 2010, 04:33:36 PM »


    Oh.
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    ethanrodgers223
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    « Reply #93 on: July 19, 2010, 04:40:37 PM »


    personallly I find the hair REALLY hard to look at.

    Also I have never really tried this but how about replacing Ike's sword with wolfs blaster, retature it to look like her gun blade, then vertex it to its correct length? It would work out a lot better than her blade as of now. The only problem would be the file size, it will work fine with Riivolution but not with the file replacement code.


    The hair and model is nowhere complete, but it's nice to hear something *cough* positive *cough* It's a miracle in itself the model works, and very proud where we are right now, thank you.

    And how do you figure the blade will work better as Wolf's gun? We already have the sword  model from the game, too.

    @ds22 You're right about the voice and everything, we can get to that later. However, I feel my gut is telling me to stick with staying on Ike for now. I just feel like something will go wrong.
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    « Reply #94 on: July 19, 2010, 04:52:14 PM »


    I can guarantee that is will not go wrong (at least not horribly, maybe only a few T-Poses, which can be fixed in PSA), but it's your choice if you want to port it over.
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    Scootaloo
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    « Reply #95 on: July 19, 2010, 04:52:57 PM »


    personallly I find the hair REALLY hard to look at.

    Also I have never really tried this but how about replacing Ike's sword with wolfs blaster, retature it to look like her gun blade, then vertex it to its correct length? It would work out a lot better than her blade as of now. The only problem would be the file size, it will work fine with Riivolution but not with the file replacement code.


    The hair and model is nowhere complete, but it's nice to hear something *cough* positive *cough* It's a miracle in itself the model works, and very proud where we are right now, thank you.

    And how do you figure the blade will work better as Wolf's gun? We already have the sword  model from the game, too.

    @ds22 You're right about the voice and everything, we can get to that later. However, I feel my gut is telling me to stick with staying on Ike for now. I just feel like something will go wrong.

    I didn't know u had the gunblade model from the game but just in case u can't get it to work there's a alternative right there. Or are you planing on using it as a model to shrink wrap the sword around or use it as a base and move verts manually?

    The model is good but for the hair, perhaps you could flatten it a little? Make it closer to her scalp. That was the main gripe I had with it.
    « Last Edit: July 19, 2010, 04:56:40 PM by fireking220 » Logged

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    ethanrodgers223
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    « Reply #96 on: July 19, 2010, 05:01:41 PM »


    We still have the bandanna to work with, MarioKart was talking about how he still had a lot to work with for the hair, he just released what he has so far.

    @ds22
    Well if you want to try, by all means you can. I'll send you a download link for the PAC, the FitMotion, and the texture. However, I ask you do not give the texture out. I mean it, MarioKartn_64 gave it to me so we could work with it, but he isn't finished with it yet. So DO NOT give it out.

    Also, Hollow has made changed to the moveset, so you might want to wait on him.
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    « Reply #97 on: July 19, 2010, 05:05:04 PM »


    We still have the bandanna to work with, MarioKart was talking about how he still had a lot to work with for the hair, he just released what he has so far.

    @ds22
    Well if you want to try, by all means you can. I'll send you a download link for the PAC, the FitMotion, and the texture. However, I ask you do not give the texture out. I mean it, MarioKartn_64 gave it to me so we could work with it, but he isn't finished with it yet. So DO NOT give it out.

    Also, Hollow has made changed to the moveset, so you might want to wait on him.
    I promise not to give it out.
    And I'll wait with the moveset.
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    ethanrodgers223
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    « Reply #98 on: July 19, 2010, 05:10:03 PM »


    Okay, I still sent you the files though.
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    « Reply #99 on: July 19, 2010, 05:46:12 PM »


    What if someone ported this:


    onto a different character, or is it not possible.
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    ethanrodgers223
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    « Reply #100 on: July 19, 2010, 05:49:19 PM »


    We already have the ACTUAL model of Lightning, why would we need that?
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    « Reply #101 on: July 19, 2010, 06:11:27 PM »


    Yeah I knew that, it was just a suggestion, gosh i'm sorry

    And I made a comparison, and the vertex is better.
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    ethanrodgers223
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    « Reply #102 on: July 19, 2010, 06:18:52 PM »


    Lol I wasn't being rude at all, just didn't understand why you put that. Tongue

    I'm glad you're interested in this project. :]
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    « Reply #103 on: July 19, 2010, 06:21:37 PM »


    Send you a PM.
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    ethanrodgers223
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    « Reply #104 on: July 19, 2010, 06:23:40 PM »


    Got it, thanks. You could post the pictures here if you'd like. Or I'll just post them on the OP.
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