Witch Project

Started by Orphan, July 03, 2010, 09:35:55 PM

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July 03, 2010, 09:35:55 PM Last Edit: July 14, 2010, 02:25:11 AM by Orphan
WITCH PROJECT

I'm going to do my first PSA project of a witch (or some other magical being) for Peach to go with my avatar :D

i got pumpkins




http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9365&DiplayName=Pumpkins

Well, magic is an obvious one. I assume she will have a vertexed wand?

Here is what I think (going by the proverbial seat of my pants).

I think she should have some weak physical moves, and some very strong Magic attacks here and there.

A: She slaps her hand out, does small damage and hitstun.
AA: She does a back-handed slap, also does little damage and knockback.
AAA: Swings her wand or staff out in front of her.
AAAA: Twirls around, hitting around her with the Wand/ Staff.

F-Smash: Casts 3 Will-O-Wisps that explode a short distances away.


...Okay, nevermind, I got stuck.

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you can have a AAAA combo? :-\

You can have any number of Jabs you want I assume, its just never been done with more than three as of yet.

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Where would you put the fourth jab in PSA?

Quote from: Hollow on July 03, 2010, 10:06:58 PM
Where would you put the fourth jab in PSA?

After the third I would assume. Unless I am mistaken. I have no PSA experience, only animation and texture-hacking experience.

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No, I mean, Like Attack 10, Attack 11, and Attack 12. There's no spot for attack 13 or above.

Attack100 then and fake it?

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Quote from: Hollow on July 03, 2010, 10:27:40 PM
Fake what?
As a fourth Jab?  :af:

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Quote from: Velen Zaiga on July 03, 2010, 10:09:02 PM
Quote from: Hollow on July 03, 2010, 10:06:58 PM
Where would you put the fourth jab in PSA?

After the third I would assume. Unless I am mistaken. I have no PSA experience, only animation and texture-hacking experience.


you shouldn't give advice on psa, if you don't have experience in psa
Quote from: Hollow on July 03, 2010, 10:10:43 PM
No, I mean, Like Attack 10, Attack 11, and Attack 12. There's no spot for attack 13 or above.

you can always put an "if button press/tap" then change subaction to a "none" subaction.  then treat it like any other new subaction...
tip: i suggest putting a goto before the change subaction because it doesn't always work if you don't.

Ok, i'll pick up where he left off
Utilt: use ike's utilt animation and have frost graphics draw on her hand. Freezes the enemy.
Dtilt: use ike's Dair animation and have the ground come up, groundpounding the enemy.
Stilt: have peach wave her wand(I dont know what animation you'd use) and have water strike the foe, high knockback and little damage, with base knockback being dominant.

Ok, that's all I can come up with
Alucard
An ancient hero awakes from his long slumber.
Sorry but you are not allowed to view spoiler contents.

Over B- runs over ppl on a magic broomstick :af:


Married Mai Self nvm

B- Lantern Bomb- Pulls out a turnip, which will be replaced by some sort of pumpkin, and throws it. it does fire damage

>B- Broomstick Spin- Jumps in the air, and uses the screw jump animation, and moves diagonally downward. Doesn't end until she hits ground

vB- Snow/Death dust- It changes your broom based attacks to do either ice, or poison (lips stick) effects for a while. once it wears off, it can't be used for a while. either you can change which type of dust you use with D-Pad, or it is random

^B- Broomstick Control- Flies diagonally upward


If anyone hasn't noticed, I took ideas from the Witch subclass in Dungeon Fighter Online. You might get more Witch ideas here
http://wiki.dfo-world.com/index.php?title=Witch

I'm excited to see a Witch PSA. I don't use Peach, but this could RLY change things


I think the specials should be more universal. Not everyone here plays Dungeon Fighter, but the Broomstick Control special is an awesome idea cause when you think of witches, you think of broomsticks.

We could make her do Cook Kirby's FS as a Taunt maybe (only it doesn't attack anything)?

I think the specials should mostly consist of projectile spell attacks, as magic and trickery is the Witch's most notable traits. I was thinking this. (Admittedly though, I thought your B special was kinda fun).

B>: Magic Ball: The Witch fires off a small sphere of a random element. Changes the properties when the attack hits as well.

or

B>: Wisp Bomb: The Witch produces a large, blue fireball (not literally  since we can't really give Peach the fireball yet), then casts it forward. Produces Burn damage (like the Red Pikmin) for a short time.


Those are my ideas for the Side-B

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