Dingo's Tuts ~ GFX & Article Editting, Hex Swapping, and Dual Colored Eyes

Started by dingo, July 09, 2010, 03:09:23 AM

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Also check out my thread for various methods of animating characters.




Hexing Article Locations
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=ankFD0LumjM


Swapping/Editing GFX
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=iqtCMejIpPE


Dual Colored Eyes (somewhat glitchy)
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=Pu42vQqpWCE
*Note: Characters seem to have varying glitches when switching the bone index with the YRotN. If you find out what they are, please post them.

Heterochromic Kirby


Hex Swapping Vertex Edits
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=o6yxTWZx6Yk


Any questions, feel free to share and discuss here. ;)

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First of all, nice work Dingo, im sure many people have waited for this as I have...  ;D

Well this is my question... I tired to delete the external graphic of Samus's Down Bomb... I did exactly as you did in the video... But when i went to test it out it freezes... Any idea Of why?

O a side note.... Swapping Lucarios Graphics to Samus does not work due to the file size limit in samus's PAC..
FC:4898-8419-2778

As for Samus' bomb GFX, I'll have to look for it, and hexing out GFXs can lower the filesize quite a bit.

For example, Ike's normal filesize is 394 KB. When his PtcIkeHunka is removed, his filesize drops to 386 KB.

I was wondering about that, if it drops the file size... Good to know... I'm gonna try adding lucarios graphics again and Deleting everything except his aura ball... Hopefully it drops the file size to were I can work with it.. But I still would like to figure out my previous question just in case this doesn't work..
FC:4898-8419-2778


Quote from: LordNOaH on September 06, 2010, 03:48:15 AM
these are awesome dingo, nice work

Thank you kind sir. ;)

Just a shame that outside of these forums, me and all my tutorials go completely unnoticed.


Wow.. you're amazing. I will learn how to be an advanced hacker because of you ;D

Awesome as always Dingo ^_^
these tutorials are really helpful :)
I hope people will pay more attention to them :)
Thank you for sharing these ;)
3ds FC: 1134-7732-2469

Wonderful tutorial, I've been waiting for this for a while. I gave Peach Toon Link's effects. Though I had to swap both miscdata1 and miscdata2 because with only the former the effects looked weird. Everything works wonderfully... except for the bombs. With Toon link loaded Peach's bombs have the graphic, but without him the bombs explode invisibly... even though she has the blast graphic (on her uptilt)... why? how do I fix?

Quote from: Benalos3 on September 11, 2010, 06:08:45 PM
Wonderful tutorial, I've been waiting for this for a while. I gave Peach Toon Link's effects. Though I had to swap both miscdata1 and miscdata2 because with only the former the effects looked weird. Everything works wonderfully... except for the bombs. With Toon link loaded Peach's bombs have the graphic, but without him the bombs explode invisibly... even though she has the blast graphic (on her uptilt)... why? how do I fix?

MiscData[2]?

That's sound file. You only need the MiscData[0].efls and MiscData[1].

Are you sure you replaced the right ones?

Here's something I've been meaning to ask. Can you swap vertices with two different characters?

Hi, can see what the solution is for my thread?
http://forums.kc-mm.com/index.php?topic=14327.0

Thanks!

Quote from: ToonJDub on September 11, 2010, 08:38:48 PM
Here's something I've been meaning to ask. Can you swap vertices with two different characters?

If they have the same number of vertices and in the same area on the model, like something on both character's left hand or something like that it should be possible.

Quote from: SmashClash on September 11, 2010, 09:06:25 PM
Hi, can see what the solution is for my thread?
http://forums.kc-mm/index.php?topic=14327.0

Thanks!

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