Shrooms's Textures- Last Huzzah

Started by Shrooms, August 06, 2009, 08:54:07 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.





Now you can pound Pikmin into the ground in STYLE!

All right, first stage done. I just *had* to do it on a stage with 81 files...

Blaine update! Also, as of now, there will be two extra pictures on the blog, as well as the bonus of them being larger.




the sandbag kirby fails because of his mouth. you should get rid of that

Quote from: owned645 on December 01, 2009, 12:15:40 AM
the sandbag kirby fails because of his mouth. you should get rid of that
Yeah... But it'll probably be a while before I decide to revamp it. I don't see much potential in it...



A look at what I've been doing:
Tim: http://www.megaupload.com/?d=C7J157L3
The Demoman: http://www.megaupload.com/?d=E254RYZY
If you can help me with polygons, PLEASE DON'T HESITATE TO TELL ME AND/OR DO SO!
Things that need to be done:
Tim: Remove buttons and mustache, and hat if applicable
Demo: Remove left eye (right side if you're looking at him from the front), sheath, and belt buckle
I have problems with SQLeon's polygon remover and the mustacheless pac. Can anybody help?