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Author Topic: Model Importing problems.  (Read 3079 times)
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Akuago220
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    « on: August 08, 2010, 11:51:21 PM »


    Let me summarize this:

    I want to make Electabuzz playable, but there's been a problem. I managed to hex the model(I previewed the model in BrawlBox and there were no problems) I tried to replace the model with a red alloy after adding the dummy bones to the Electabuzz model and THIS is what happened!



    Am I supposed to replace the alloy's textures with Electabuzz's? Am I supposed to put in the motionect.pac file in the folder of my SD Card? Some help would be appreciated!
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    Crashouti
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    « Reply #1 on: August 09, 2010, 06:18:21 AM »


    send me this and I will test it
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    Here my GCT an edit of Project M some code of Brawl+ and Brawl- Enabled added in Project M : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27497
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    « Reply #2 on: August 09, 2010, 11:37:52 AM »


    Am I supposed to replace the alloy's textures with Electabuzz's?
    yeah, if you want Electabuzz to look like Electabuzz, you're going to need the textures.
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    Akuago220
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    « Reply #3 on: August 09, 2010, 12:45:32 PM »


    Am I supposed to replace the alloy's textures with Electabuzz's?
    yeah, if you want Electabuzz to look like Electabuzz, you're going to need the textures.

    I see., so how can I get him out of that T-stance? Do I just put the motion.pac of the alloy in the folder? Or do I have to get Electabuzz's animation from PokePark Wii?
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    dark sonic 19
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    « Reply #4 on: August 09, 2010, 01:12:33 PM »


    you have to use Electabuzz's animation from PokePark Wii
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    Akuago220
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    « Reply #5 on: August 09, 2010, 04:19:20 PM »


    you have to use Electabuzz's animation from PokePark Wii

    Can you point me to a tutorial that can help me get it from the ISO?
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    « Reply #6 on: August 09, 2010, 04:47:44 PM »


    you have to use Electabuzz's animation from PokePark Wii

    Can you point me to a tutorial that can help me get it from the ISO?
    waitwaitwait, you're using the model from the pokemon stage right? then you use the animations from that.
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    Akuago220
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    « Reply #7 on: August 09, 2010, 05:13:40 PM »


    you have to use Electabuzz's animation from PokePark Wii

    Can you point me to a tutorial that can help me get it from the ISO?
    waitwaitwait, you're using the model from the pokemon stage right? then you use the animations from that.

    No, I'm using a model from another game. It's Electabuzz, not Electivire.
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    dark sonic 19
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    « Reply #8 on: August 09, 2010, 05:33:30 PM »


    hear thay are
    <a href="http://www.youtube.com/watch?v=BSL0TJp7FrY&feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=BSL0TJp7FrY&feature=related</a>

    <a href="http://www.youtube.com/watch?v=OfqjdjfCy5I&feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=OfqjdjfCy5I&feature=related</a>

    <a href="http://www.youtube.com/watch?v=a3t67jHg1RQ&feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=a3t67jHg1RQ&feature=related</a>
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