Aafyre's Vertex and Texture thread (08/27) Desukan Preview

Started by Aafyre, August 18, 2010, 05:20:32 PM

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Huge poll is huge (What PSA do you want?)

Sub-Zero (Captain Falcon)
Boba Fett (Snake)
Etna (Peach)
Bowser jr (Bowser)
Psychryphias (Peach)
Electabuzz (Diddy Kong)
Ifrit (Donkey Kong)
Blanka (Donkey Kong)
Vega (Shiek)
Seymour (Zelda)
Vaati (Toon Link)
Frog (Toon Link)
Gardevoir (Zelda)
Groudon (Bowser)
Hammer Bros. (Mario or Ice Climbers)
Light Yagami (???)
Wrestler (Snake)
Banjo (Mario)
Guile (Snake)
Animal Crosser (Ness)
Balthier (Snake)
Wait mewtwo.....all you did was copy the face and paste them on the rest O_o U can do that?


i think he morphed the faces in 3ds max... not sure though...

Yeah, I've tried a few things and nothing seemed to work for me. I thought I was following the instructions on how to do it pretty well but I must have been missing something. Anyways, thanks so much for your help Mewtwo. I credited you on my Brawl Vault submission now :).

Fixed electabuzz

http://www.mediafire.com/download.php?zd7q60c6qh9m3zt

It's really easy indeed. I've made it in 2 different ways, both really easy:

Darkrai: Old Dasdonkey Box (v1), exported the normal face vertex.ddf, created the 3ds file and re-imported it to the different offset for the other faces.

Electabuzz: Really the same, but not using dasdonkey, just an hex editor. Exported the vertex for the face, and both eyes, and re-imported them in the offsets for the ouch face and eyes.

The thing is, the number of vertices in the different vertex patterns for a same polygon, are the same, and the IDs for those vertices are the same too. So, copying the coordinates from a pattern to another is possible.

What I mean is, even without 3ds max, you can do these things (fixing unmodified faces in characters) only by having brawlbox, and dasdonkey box v1 (java needed) or an hex editor (there are even portable versions of these).
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Mewtwo you are the [censored] for doing this!

Scyther next?

*is patiently waiting until someone knows how to fix Gengar* >_<; I am very happy about Darkrai being fixed though. Pretty neat!

What's wrong with Gengar? His head doesn't morph. Or are you talking about the fat and overall straps that still show in some lightning?

Quote from: ItalianStallion on December 17, 2010, 10:47:10 PM
What's wrong with Gengar? His head doesn't morph. Or are you talking about the fat and overall straps that still show in some lightning?

I think that's right.

3DS Friend Code: 2895-6640-9302

that gonna be material stuff... not rly fixable for now (the gengar shading)

We just gotta wait til they find out how to edit normals. Which might never happen, but we gotta be optimistic.

Alright, thanks to Mewtwo2000 I updated my Brawl Vault submissions of Electabuzz and Darkrai with their fixed versions :).

Quote from: Aafyre on December 18, 2010, 06:35:12 PM
Alright, thanks to Mewtwo2000 I updated my Brawl Vault submissions of Electabuzz and Darkrai with their fixed versions :).

YAY! time to re-Download XD
By the way, I think every active hacker in this forum could use less distractions.

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Just wanted to stop by and say that I love your Darkrai a lot :af:
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Quote from: SSJCerious on December 20, 2010, 03:54:43 AM
Y u no state current project?

Y u no read previous comments?

Aafyre said his computer he uses to make his hacks is broken so he won't be able to make anything for a while.