Okay, just wondering if this is possible or not. For my Eclair vertex/texture, I'd like for her to only have her black sock thing on one leg.
As far as I know, this can't be achieved through the texture file, since both legs read from the same area. However, might there be any way in 3ds Max to make one of her legs look only at her upper leg area of the texture (the part after the sock ends) so that it would stretch that area to cover all the way down on just that one leg? Again, I'm new to this hacking business, so I don't really know how this all works.
[EDIT]
Just finished my Haruhi Suzumiya texture, and it needs the same treatment. She's only supposed to have an arm band on her left arm.