Noobish question (sorry)

Started by VanillaPuff, August 25, 2010, 01:25:06 PM

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Sorry for such a n00b question. But I need to find out. Is there anyway to get tabuu's model playable? I've had some ideas but, I'm still a n00b with all this. Is any of these possible?:
Using Tabuu's trophy's?
Importing it using Fortwaffle's Model Importer? >.><.<
Something about the ef_taboo.pac?
Other ways?
Any help will be greatly appreciated.  :kdance:

tabuu's model (with animations) is in:
game directory: ...\RSBE\stage\adventure\920801.pac

when you open up Brawlbox, you'll find the model in '920801_1'
920801_2 is the stage

but that's just where the model is...
just ignore this if you already have it

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: Tcll on August 25, 2010, 02:50:10 PM
tabuu's model (with animations) is in:
game directory: ...\RSBE\stage\adventure\920801.pac

when you open up Brawlbox, you'll find the model in '920801_1'
920801_2 is the stage

but that's just where the model is...
just ignore this if you already have it

Thank you so MUCH!Your so awesome ^.^

Can't believe I didn't think of that :/

Just an fyi, trophy models have no bones, so they're useless for getting playable models, and the ef_(name).pac is just some data for effects, not the actual character.

Quote from: DocStrange on August 26, 2010, 02:52:31 AM
Just an fyi, trophy models have no bones, so they're useless for getting playable models, and the ef_(name).pac is just some data for effects, not the actual character.

actually...
I was corrected on that...

I think it was baby mario that has 21 bones...
but I rmbr looking at it, and seeing all the bones linked at the center...
similar to a shadow model (for the characters)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.