The Kirby Hat Challenge! [All Subactions Found!/Possible Actions?]

Started by LavaLatte [.Fade], August 12, 2009, 01:44:59 PM

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No I assume those are loaded once you copy that character. Every prop being labeled as 'D' indicates that all those subactions use different pacs otherwise you would get the same prop every time.

snake is subaction 266. Thunderspam found it. time to mess around!!!

I knew this was possible! Kirby is going to be such a monster after this!


You should give Kirby his own moveset to match the hats. That would be cool :)

*grins*

Heh heh heh.

Once they are all figured out... I WILL MAKE THE MOST DEADLEH KIRBEH EVEH

Founder


Found Sheik! In your face, DRage. =P



Mystery Character
Action: 148 - 14A
Subaction: 233 - 23A
Info: They have 'Start', 'Hold', 'Light' and 'Heavy' commands. Who could this be?


PROBABLY DK.
He has a hold attack (the punch), and light and heavy.

Could you confirm this from his .pac? I'm a bit busy updating the rest of the chars.



Speculation time:
"NStart, N, and NEnd [also air]. Intangible for the first 3 frames. Flash, smoke, and other weird graphics "

I think this is probably Ike.

Those animations coincide to the names of his neutral B animations, the intangibility would be the super armor and the flash and smoke are for when he's charging and when it hits, respectively.


Quote from: Gazoinks on August 14, 2009, 12:39:15 AM
Speculation time:
"NStart, N, and NEnd [also air]. Intangible for the first 3 frames. Flash, smoke, and other weird graphics "

I think this is probably Ike.

Those animations coincide to the names of his neutral B animations, the intangibility would be the super armor and the flash and smoke are for when he's charging and when it hits, respectively.

I checked over his .pac, and figured out which was him. He had two 'Ends', and the two collisions had fire damage. Your explanation made eerie sense though...0_o

Anyone similar to him with invincibility frames?



If we figure out all of the different hats, would this mean that we could map each B attack from each separate hat, to another control, and always have them?


Mystery Character
Action:
Subaction: 314 - 315
Commands: N and AirN.
Info: A weird 'If Not Article Exists: Generate Article E' script. Off collision 5 damage, fire effect.

This one's Game and Watch.

Weird that this one has an "If Not Article" though. But aside from that, the frames and everything else is the same as it is in G&W's .pac.


More speculation!

Mystery Character
Action: 148 - 14A
Subaction: 233 - 23A
Info: They have 'Start', 'Hold', 'Light' and 'Heavy' commands. Who could this be?

I think this is Charizard.  He has animations for starting it and holding it, and the light could be used for the weakening which occurs if you hold it for too long.