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Author Topic: [NEW] Project Zero - READ PAGE 10, REPLY #139  (Read 58012 times)
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Soul Nami
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    « Reply #90 on: September 15, 2010, 03:16:37 PM »


    good to see u got a new thread, looks really nice. u shud send me what u have so i can work on this. (im learning SFX so maybe i will be able to make Zero's SFXs.) btw i will actually be "back" when i get 3ds max back, which shud be after i get everything off my pc that i want to keep.

    Good to hear you're still here. Tongue
    We're currently only working on the Zero animations,
    I'm sure we could use a little bit of help with SFX.

    Just wondering:
    Can you animation hack?
    ^_^ because if you could I could add you to the OP if you want to help some more.
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    « Reply #91 on: September 16, 2010, 09:46:38 PM »


    Well, I ham taking a breather from the jabs and started on the Z-Buster animations. SpecialNStart is essentially done, but I am going to be redoing some of it so that the animations don't get too complicated (AKA I am making an animation similar to the one from X5 and 6).

    I still need jumping and falling animations, be sure to base the initial jump and the falling animations off the sprites.
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    ShadowSnake
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    « Reply #92 on: September 17, 2010, 07:24:29 AM »


    good to see u got a new thread, looks really nice. u shud send me what u have so i can work on this. (im learning SFX so maybe i will be able to make Zero's SFXs.) btw i will actually be "back" when i get 3ds max back, which shud be after i get everything off my pc that i want to keep.

    Good to hear you're still here. Tongue
    We're currently only working on the Zero animations,
    I'm sure we could use a little bit of help with SFX.

    Just wondering:
    Can you animation hack?
    ^_^ because if you could I could add you to the OP if you want to help some more.

    yeah i can animate, i know how to hack brawl in every way. Send me the files and i can get started on some animations/psa. Wink unless if hallow was interested in the PSA. Cheesy
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    « Reply #93 on: September 17, 2010, 08:07:59 AM »


    good to see u got a new thread, looks really nice. u shud send me what u have so i can work on this. (im learning SFX so maybe i will be able to make Zero's SFXs.) btw i will actually be "back" when i get 3ds max back, which shud be after i get everything off my pc that i want to keep.

    Good to hear you're still here. Tongue
    We're currently only working on the Zero animations,
    I'm sure we could use a little bit of help with SFX.

    Just wondering:
    Can you animation hack?
    ^_^ because if you could I could add you to the OP if you want to help some more.

    yeah i can animate, i know how to hack brawl in every way. Send me the files and i can get started on some animations/psa. Wink unless if hallow was interested in the PSA. Cheesy

    In that case *Goes to update the Mediafire DL.*

    I'm going to send you the file via PM, but let me give you a guideline or two, SS.

    Tell me what animations you plan on doing and can I see an example of one of your custom animations?
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    « Reply #94 on: September 17, 2010, 08:15:52 AM »


    good to see u got a new thread, looks really nice. u shud send me what u have so i can work on this. (im learning SFX so maybe i will be able to make Zero's SFXs.) btw i will actually be "back" when i get 3ds max back, which shud be after i get everything off my pc that i want to keep.


    Good to hear you're still here. Tongue
    We're currently only working on the Zero animations,
    I'm sure we could use a little bit of help with SFX.

    Just wondering:
    Can you animation hack?
    ^_^ because if you could I could add you to the OP if you want to help some more.


    yeah i can animate, i know how to hack brawl in every way. Send me the files and i can get started on some animations/psa. Wink unless if hallow was interested in the PSA. Cheesy


    In that case *Goes to update the Mediafire DL.*

    I'm going to send you the file via PM, but let me give you a guideline or two, SS.

    Tell me what animations you plan on doing and can I see an example of one of your custom animations?


    i plan on doing entry, victoy, lose, jump, run, etc. possible swim as well, we need a legite zero in brawl!

    PSAs:

    http://hardcorebrawlhacks.wordpress.com/2010/08/13/upload-progress-question/

    im actually really good at PSA i just never find the time to do it with school. :/ I can pretty much add GFX, replace SFX, edit velocity and movement, and animate. the fallen angel psa is fast with darkness gfx. Add me as the PSA maker if u want but Hollow is much better id ask him first. Wink
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    « Reply #95 on: September 17, 2010, 08:48:24 AM »


    I sent it to you.

    A few more guidelines.

    -Make up a custom entry animations that does not come from the games, but transitions well into the Wait1. (Don't make it so Zero pulls his Saber out either, it's not going to be visible all the time).

    For the victory animations. I recommend the following.

    - Zero's Hunter Base screen pose (Where he has his arms crossed).

    The rest you can make up if you want.

    I'll be focusing on his NeutralB animations for now.
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    « Reply #96 on: September 19, 2010, 12:54:57 PM »


    Hows this goin.. I havent heard from anyone in a while.
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    Soul Nami
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    « Reply #97 on: September 20, 2010, 02:34:59 PM »


    Okay, I got more news on the material that needs editing on Zero:

    You need to edit flag3 of the material sub-folder of the model in BrawlBox.
    I THINK it chages what the material does, so we could possibly get rid of that shine, this way. Cheesy
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    « Reply #98 on: September 20, 2010, 04:45:13 PM »


    Okay, I got more news on the material that needs editing on Zero:

    You need to edit flag3 of the material sub-folder of the model in BrawlBox.
    I THINK it chages what the material does, so we could possibly get rid of that shine, this way. Cheesy

    Tell me that when I can get the FitMotion's size to get smaller. The damned thing is stuck at 3,314KBs to Link's 2,437KB (or thereabouts). I am stuck and don't know what to do now.
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    Soul Nami
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    « Reply #99 on: September 20, 2010, 04:56:43 PM »


    Okay, I got more news on the material that needs editing on Zero:

    You need to edit flag3 of the material sub-folder of the model in BrawlBox.
    I THINK it chages what the material does, so we could possibly get rid of that shine, this way. Cheesy

    Tell me that when I can get the FitMotion's size to get smaller. The damned thing is stuck at 3,314KBs to Link's 2,437KB (or thereabouts). I am stuck and don't know what to do now.
    Do they have a converter for that?
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    « Reply #100 on: September 20, 2010, 06:40:00 PM »


    How goes the PSA? I discovered something new again. It's a straight line of hitboxes and you can set how far they go. I used it for my Cero.
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    « Reply #101 on: September 20, 2010, 06:48:49 PM »


    I might be able to help with animations if I am not to busy with animating Klonoa. I will tell you in awhile if I am too busy with school and everything otherwise I can help.
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    « Reply #102 on: September 25, 2010, 12:47:46 PM »


    why isnt anybody sayin anything....T_T
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    « Reply #103 on: September 25, 2010, 02:26:10 PM »


    It's because nothing significant has been finished as of yet. It is also because of school, and the general laziness of the team members.

    In some good news though I have finished the second Jab, and may soon start on the FSmash or FTilt.

    However, I have to also focus on making a game for the end of this semester for Computer Game Creation, so I have a lot on my plate.
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    « Reply #104 on: September 25, 2010, 08:13:28 PM »


    Okay, I got more news on the material that needs editing on Zero:

    You need to edit flag3 of the material sub-folder of the model in BrawlBox.
    I THINK it chages what the material does, so we could possibly get rid of that shine, this way. Cheesy

    Tell me that when I can get the FitMotion's size to get smaller. The damned thing is stuck at 3,314KBs to Link's 2,437KB (or thereabouts). I am stuck and don't know what to do now.

    Doesn't Riivolution make the file size limit obsolete, or am I wrong on that? I thought I remember hearing that somewhere, but I really don't know.
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