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Author Topic: Bone Tree Editor- development thread : Version 1.1 released  (Read 98855 times)
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DAO_Ibuki
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    « Reply #330 on: February 07, 2011, 10:32:06 AM »


    sorry but i cant change the bones of pikachu to match over luigi y change te hip n to the same indexed of luigui and the pikachu model is deformed and some parts remain in the center of stage...o-oU any idea or solution? or this is imposible to do?
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    TheShyGuy
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    « Reply #331 on: February 07, 2011, 03:56:43 PM »


    its not ment to move bones that are have polygons attached to it - you'd have to w8 for the converters for that.  Yes its impossible to do wut your doing without the model messing up. 

    -uhh i kno i said i was gnna release a fixed save version but im still a bit busy srry
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    StarWaffle
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    « Reply #332 on: February 10, 2011, 08:41:09 AM »


    alrighty, i have no idea how to use this program properly. 

    Is it possible to change sheiks sword on her back to move with her chest instead of her hips?

    i need it so i can release gallade D=  if not i'll have to find some other way.

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    KTH
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    « Reply #333 on: February 10, 2011, 12:13:23 PM »


    Wow.... Epic.
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    « Reply #334 on: February 10, 2011, 12:50:43 PM »


    alrighty, i have no idea how to use this program properly. 

    Is it possible to change sheiks sword on her back to move with her chest instead of her hips?

    i need it so i can release gallade D=  if not i'll have to find some other way.

    WARNING:
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    TheShyGuy
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    « Reply #335 on: February 10, 2011, 01:48:21 PM »


    alrighty, i have no idea how to use this program properly.  

    Is it possible to change sheiks sword on her back to move with her chest instead of her hips?

    i need it so i can release gallade D=  if not i'll have to find some other way.


    sounds like you wnna move the sword polygon to a different bone.  Just change the NodeID of the polygon to the NodeID of the bone you want.  Hmm...not sure why it would be hard to use the program unless it was the beta.  anyways you have to change the ids in hex, you can use tclls mdl0 template for sum help if you need it.

    edit:just realized, if the sword still isnt where you want, then you probably wnna attach it to an extra(not fake) bone that your not really using and isnt important(not attached to a polygon) and then move that bone to the chest and offset it a bit so its right on the back and how you want it.
    « Last Edit: February 10, 2011, 01:54:32 PM by TheShyGuy » Logged

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    « Reply #336 on: February 10, 2011, 01:58:24 PM »


    you can use tclls mdl0 template for sum help if you need it.

    here you go guys: Tongue
    http://brawlimports.proboards.com/index.cgi?board=templates&action=display&thread=12&page=1

    I'll be posting further UD's there...
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    progress?? o_o
    « Last Edit: February 10, 2011, 01:59:48 PM by Tcll » Logged


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    « Reply #337 on: February 10, 2011, 03:57:11 PM »


    I need help on changing parent bones.
    Can someone exlpain to me how to change Marth's Sword's parent bone from his right hand into hs left hand?
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    StarWaffle
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    « Reply #338 on: February 10, 2011, 03:58:54 PM »


    Damn I feel dumb =[    

    does anyone want to make it for me from a clean sheik model?  

    I just need the SwordN bone to be attached to her BustN bone ;-;
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    « Reply #339 on: February 11, 2011, 07:56:28 AM »


    Alrighty, i cannot figure out how to use hexedit =[   how on earth do i get your template to work. I am so confused ;-;   

    All I see is a big wall of text, am i supose to save it as a txt file?  if so how do i make it into an XML file to put it in the proper directory?
    once its in there what am i supose to do?   just open up an mdl0 file with hexedit and there will be the mdl0 in hex format with definitions of what line does what? 

    I'm so lost, can i add you on msn?
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    « Reply #340 on: February 11, 2011, 08:27:12 AM »


    what u wanna do is make the sword bone children from the bust bone right?
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    « Reply #341 on: February 11, 2011, 08:35:53 AM »


    yessir.    I also Need to change Falcos  HolsterSN bone to be connected to his TailNa bone.
    I would be sooooo greatful to whoever can do this for me ;-;

    But i don't wanna always have to ask for things from other people

    y'know give a man a fish and he'll eat for a day  but teach a man to fish and he'll eat for the rest of his life.   D=   
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    « Reply #342 on: February 11, 2011, 06:06:52 PM »


    ^lol



    @tcll - progress from before = same...buut im done taking a break.  gnna clean up my code then get to fixing the glitches.  Anything you guys want added?



    @sw- if no one gets back to you, ill do it l8er and tell you how. Pretty easy to read hex after a while

    ^ got bored......
    « Last Edit: February 12, 2011, 08:09:40 PM by TheShyGuy » Logged

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    « Reply #343 on: February 11, 2011, 06:36:56 PM »


    Alrighty, i cannot figure out how to use hexedit =[   how on earth do i get your template to work. I am so confused ;-;   

    All I see is a big wall of text, am i supose to save it as a txt file?  if so how do i make it into an XML file to put it in the proper directory?
    once its in there what am i supose to do?   just open up an mdl0 file with hexedit and there will be the mdl0 in hex format with definitions of what line does what? 

    I'm so lost, can i add you on msn?

    I just save a txt and rename the extension to xml

    place it in the templates directory,
    and open an mdl0

    but that's not all...
    you have to set it to 'split window' and turn on the autosync...
    ^I forgot where those were ;_;
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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    « Reply #344 on: February 12, 2011, 02:06:02 AM »


    YAY i figured it out =] thanks guys for responding.
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