But what I made this thread for is to figure out what to do with how to use Alma's clone engine. :O
I need help with what I'm supposed to do with this?!
Alternate File Data
0657A000 BYTECOUN
XXXXXXXX YY00E27B
ZZZZAAAA 00000000
So heres some specifics where i need help.
BYTECOUN: I have no idea how to count/multiply hex. I heard Windows Calculator works? I want 8 alternate files on each charecter.
YY:T
his is a two digit value determined by the Select Screen slot of the character you are choosing. Because this is chosen by the Select Screen slot, it may vary slightly - for example, if you want a custom Sheik and are using the default Zelda/Sheik slot, you should put the value for Zelda in this section.
Does this also apply to All transforming charecters?
ZZZZ:So if I want AY button activators I have to use the code 0900+80 in hex?
AAAA:
This is the Hex-ASCII value of the alternate folder you wish to load files from. You can find a Hex-ASCII translator here. For example, if I decided to place my alternate files in /lm/ instead of /pf/, this would take the value of 6C6D.
So if I make it /lm/,I just put 6C6D or are ther complications?