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« Reply #75 on: November 09, 2010, 03:29:48 PM » |
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It has already been done. Check Smashboards.
Although a Kakashi PSA would be hilarious.....
Anyway, the poll for my next PSA is done, and Sephiroth it is. With an honest attempt to balance him.
ITS DEAD! IT DOESNT COUNT!...or am I talking of a different one? *checks smashboards* YES! Both seem to be dead.
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« Reply #76 on: November 09, 2010, 04:00:50 PM » |
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Magus. That is all...
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3DS Friend Code: 2895-6640-9302
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« Reply #77 on: November 09, 2010, 08:56:03 PM » |
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« Reply #78 on: November 10, 2010, 07:45:35 AM » |
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guys, he already said what he's gonna do... stop spamming ppls thread with requests when they're not asking about it...
and on-topic: HOORAY! balanced sephiroth!!! u gonna make animations too?
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« Reply #79 on: November 10, 2010, 11:21:43 AM » |
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Hey guys, just a quick heads up to say that I won't be working on PSAs too much for the next few days. This is because I have VERY important exams tomorrow and on Tuesday (GCSEs for Maths you see) so I can't really do too much at the moment.
That said though, progress is going well. I just have to do a few animations and minor fixes for V.Joe and a slight revamp of SAVAGE Wolf too.
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« Reply #80 on: November 10, 2010, 02:37:37 PM » |
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guys, he already said what he's gonna do... stop spamming ppls thread with requests when they're not asking about it...
and on-topic: HOORAY! balanced sephiroth!!! u gonna make animations too?
-_- Nobody told me that and the poll was still up. What is he working on then, IF he's working on something?
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« Reply #81 on: November 10, 2010, 03:55:48 PM » |
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The poll is still up because it HASN'T been completely decided yet. I haven't started on any new PSAs >.>
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« Reply #82 on: November 10, 2010, 04:11:24 PM » |
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Except for Deadpool, right? Because you started on Deadpool, right? You love you some guns, right?
No, I'm kidding.
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« Reply #83 on: November 10, 2010, 07:28:48 PM » |
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The poll is still up because it HASN'T been completely decided yet. I haven't started on any new PSAs >.>
OK so will you look into my "request"?
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« Reply #84 on: November 11, 2010, 06:01:19 AM » |
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did u make a texture for the six machine already?
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« Reply #85 on: November 11, 2010, 12:04:18 PM » |
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I plan on doing one definately. I haven't done it yet since I've been busy lately.
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« Reply #86 on: November 11, 2010, 02:45:05 PM » |
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I just tried out the Viewtiful Joe update, and it is AWESOME! But I noticed, the Up-B makes him teleport right back to where he was after doing it, which makes it REALLY hard to recover after falling. If that's an issue you didn't know about, or someone told you about already, I think that should be fixed.
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Current Persona: Roxie (Pokemon Black and White 2)
Find me on Phantasy Star Online 2! Maxi/2DaMax - Ship 02
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« Reply #87 on: November 11, 2010, 06:19:27 PM » |
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That said though, progress is going well. I just have to do a few animations and minor fixes for V.Joe and a slight revamp of SAVAGE Wolf too.
Revamp of Savage Wolf, and V.Joe fixes will be awesome, and I hope the present opens soon, I can't wait
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« Last Edit: November 11, 2010, 06:23:52 PM by Soverign »
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« Reply #88 on: November 12, 2010, 01:25:48 AM » |
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I just tried out the Viewtiful Joe update, and it is AWESOME! But I noticed, the Up-B makes him teleport right back to where he was after doing it, which makes it REALLY hard to recover after falling. If that's an issue you didn't know about, or someone told you about already, I think that should be fixed.
Don't worry, I'm fully aware of this issue. I was actually trying to make the ascent of the Up B smoother and I ended up removing the ascent entirely XD
Anyways, I'll try it a different and more reliable way this time. It should work but if not I'll just go back to how it was before.
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« Reply #89 on: November 12, 2010, 02:18:57 PM » |
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I just tried out the Viewtiful Joe update, and it is AWESOME! But I noticed, the Up-B makes him teleport right back to where he was after doing it, which makes it REALLY hard to recover after falling. If that's an issue you didn't know about, or someone told you about already, I think that should be fixed.
Don't worry, I'm fully aware of this issue. I was actually trying to make the ascent of the Up B smoother and I ended up removing the ascent entirely XD
Anyways, I'll try it a different and more reliable way this time. It should work but if not I'll just go back to how it was before.
XD never happened with me! I remember always flying to the platforms when I'm off-stage and landing there. Now I got MAX again >_<
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